Member CoatFly Posted July 14, 2016 Member Report Share Posted July 14, 2016 (edited) I have now tried a bunch of things. but i still do not see or get. the textures visible in 3D coat. It feels like am doing something wrong with importing the FBX. I have saved the textures now as seperate files to, in case that is needed. Still i think i do something wrong with importing too. Edited July 14, 2016 by CoatFly Quote Link to comment Share on other sites More sharing options...
Advanced Member Ballistic_Tension Posted July 14, 2016 Advanced Member Report Share Posted July 14, 2016 to which room are you importing Paint, Retopo, Sculpt ? Does your model have a material on it when importing it. The paint Room up top Textures >Import > then pick where you saved the map. Quote Link to comment Share on other sites More sharing options...
Member CoatFly Posted July 14, 2016 Author Member Report Share Posted July 14, 2016 Importing it under the paint tab. Tried to add the uv-map textures. Still lost because the interface is still a puzzle to. It seems i can import texture by texture and assign it to body part. But still nothing in the 3D view. keeps grey object. UV-Map is showing not what you expect to. There's some weird logic you first need to understand i think. 1 Quote Link to comment Share on other sites More sharing options...
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