Advanced Member Richard A. Posted August 28, 2019 Advanced Member Report Share Posted August 28, 2019 Hi, Say I have a pair of shorts I've modeled and then I UV them but the uv's turn out with curves at the top where the waistband would be and the bottom where the shorts "cuff" area would be. Is there a way to have 3DCoat make both the bottom and top straight so texturing with with seamless tiles looks correct? Thanks so much Richard Quote Link to comment Share on other sites More sharing options...
Member emrum Posted August 29, 2019 Member Report Share Posted August 29, 2019 Hi Richard You could try to change the UVset inside Blender, after install this addon: https://github.com/p2or/UvSquares/tree/blender-28 then export as FBX or OBJ and re-import in 3d-coat. demo: Quote Link to comment Share on other sites More sharing options...
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