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[Solved] Shading looks wrong on several Objects


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I just used the "Apply To Visible" feature to all meshes/objects and some objects simply look wrong (the darker shaded ones). No matter what I do or which shader or matcap I use, they always remain shaded darker/wrong.

WrongShading.jpg

Edited by Thomas P.
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No replies. Alright. So just for anyone interested here... if you happen to run into the same issue make sure you have "Voxel Paint" set to "Off" and make sure you don't have any auto-generated Paint Layers that were generated. Delete "Layers" if necessary.

2023-01-10_08h23_16.jpg

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  • Carlosan changed the title to [Solved] Shading looks wrong on several Objects

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