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random color per object/layer view overlay in sculpt room


yoohasz
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Hi!

Since the modeling room already has something similar (when creating an array ech instance gets a random color) it would be really nice if sculpting in the sculpt room could have a random color per object overlay (or temp shader) like blenders has. When sculpting rocks and using the split tool I have to recolor every new shader to see where my new splits are. If this could be  done automatically it would speed up sculpting  a lot.image.thumb.png.48d9c9c9b073edd52cc4260c976130b1.png 

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