Member yoohasz Posted February 23 Member Report Share Posted February 23 Hi! Since the modeling room already has something similar (when creating an array ech instance gets a random color) it would be really nice if sculpting in the sculpt room could have a random color per object overlay (or temp shader) like blenders has. When sculpting rocks and using the split tool I have to recolor every new shader to see where my new splits are. If this could be done automatically it would speed up sculpting a lot. Quote Link to comment Share on other sites More sharing options...
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