Advanced Member thinkinmonkey Posted March 14 Advanced Member Report Share Posted March 14 Hello, it would be nice if 3DCoat had this nice feature available in Krita. Other than normal layers (pixel, vector...) there is a "file layer", which is an layer poiting/referencing an image file: you cannot paint in that layer, of course, its just for "reference", but the advantage is that every changes to that image, made into the program that generated it, will be updated inside Krita. It works in the same way a texture node in a 3D software will reference an image on hard drive into a shader network: every changes of the image will be updated inside the 3D software. For example, I'm working with Affinity Publisher to create a particular text. Then I export the png image to be used in 3DCoat as a mask of a layer, where color, depth and roughness/metalness have been set: it would be nice if the mask will reference that image file, instead of importing the file every time, so I can make changes to the Publisher project and seen them quickly. Just to save time. Thanks. 1 Quote Link to comment Share on other sites More sharing options...
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