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The new 3D coat tutorials (and how to improve extrude tool)


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FIrst, thank you for creating this tutorials. Hope you create such for the entire software. Would be great to have Such tutorials how to get fast results from UV editor.

About the extrude tool:
Unless someone using the curve profile, or, have some complicated surface direction that he need this advanced tool for, then he dont need this complicated UX. Instead, make extrude function be a part of the transform tool (like in maya).

Maya solved it great, consider just copy their solution. Their solution:

1. you are on move tool / rotate tool / scale tool
 - Move / rotate / scale + shift (face \ edge \ point) will extrude it

- Move / rotate / scale+ Ctrl + shift will slide it (edge or point)

It is magnitude more fast and intuitive. and keep this tool shown in the video as well for more advanced situations. 
In addition to that, if the process of changing transform axis (world \ local\ normal ect) is easy, it makes everything easy. 

If we are on the subject of context sensitive, Do the same for loop slice. you can easily combined loop, ring, target merge and knife to one smart tool that will change behavior depends on the keyboard key you are holding. 

Make the UX smarter. 

 

 

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