New Member James Posted July 27, 2009 New Member Report Share Posted July 27, 2009 Well I been waiting for Zbrush Mudbox or Anybody to do this for Hardsurface Modelling. Basically what I am thinking is an adaptation the old spline deformers in the Traditional 3D programs. I looking for something you can draw the spline controle on to the exsisting voxel surface locked to the surface that alows you to do hard surfaces with organic brush work without creating indepent masks in another program and importing them. The masks would be interactive you could have gradient aswell within the exsisting spline cage to deform the surface and a fallover to affect the curvature of area being maniputated. So if your working for and hardsurface organic shapes you start with booleans for the basics then the cages and tweek allowing you to save the general cage in a layer this would also be useful for morph targets in faces. Anyquestions comments additions. Let face it organic modelling is easy with brushes but hardsurfaces are not. Quote Link to comment Share on other sites More sharing options...
Advanced Member rimasson Posted July 28, 2009 Advanced Member Report Share Posted July 28, 2009 Well I been waiting for Zbrush Mudbox or Anybody to do this for Hardsurface Modelling. Basically what I am thinking is an adaptation the old spline deformers in the Traditional 3D programs. I looking for something you can draw the spline controle on to the exsisting voxel surface locked to the surface that alows you to do hard surfaces with organic brush work without creating indepent masks in another program and importing them. The masks would be interactive you could have gradient aswell within the exsisting spline cage to deform the surface and a fallover to affect the curvature of area being maniputated. So if your working for and hardsurface organic shapes you start with booleans for the basics then the cages and tweek allowing you to save the general cage in a layer this would also be useful for morph targets in faces. Anyquestions comments additions. Let face it organic modelling is easy with brushes but hardsurfaces are not. +1 Quote Link to comment Share on other sites More sharing options...
Advanced Member ghib Posted July 28, 2009 Advanced Member Report Share Posted July 28, 2009 I'd love to see this in 3DC. Shouldn't this be in the 'Feature requests' section of the forum? Quote Link to comment Share on other sites More sharing options...
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