Advanced Member The Candy-floss Kid Posted October 25, 2009 Advanced Member Report Share Posted October 25, 2009 From my early experiments in 3D Coat thought it would be a nice addition to be able to use texture maps as ground planes or background planes that could utilize alphas e.g if you wanted to add details like trees in the background these could be positionable image planes with alphas to knock out the trees etc. Having the ability for these to accept shadows or not would also be a cute addition or to be shadow catching objects for use in photoshop etc. Do I ask too much ? :-) Quote Link to comment Share on other sites More sharing options...
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