Jump to content
3DCoat Forums

Scaleable ground planes and background image planes in render room


Recommended Posts

  • Advanced Member

From my early experiments in 3D Coat thought it would be a nice addition to be able to use texture maps as ground planes or background planes that could utilize alphas e.g if you wanted to add details like trees in the background these could be positionable image planes with alphas to knock out the trees etc.

Having the ability for these to accept shadows or not would also be a cute addition or to be shadow catching objects for use in photoshop etc.

Do I ask too much ? :-)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...