Member Keating Posted March 6, 2010 Member Report Share Posted March 6, 2010 Hello, I'm a new user to 3d Coat, and I've been having a little trouble. The UV area of the documentation is a little sparse, so I thought I would come here to find a solution. Essentially, I'm modelling and UVing an object inside of Houdini, then I'm bringing it inside of 3dcoat for painting. I've set up the UV's so that I have a couple of separate areas ( 0-1 space, 1-2, etc ). Anyway, when I bring the model into 3dcoat, the UV's appear to be fine ( according to the UV editor ) and they retain their original layout. However, when I start to actually paint, the UVpreview window has all of the UV sets overlapping. Is there a way to separate the UV's for painting? To retain the texture resolution I need across the surface of these objects, I definately need separate UV sets on a single object. Thanks! ps. Oh, also, 3dcoat is absolutely fantastic. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 6, 2010 Report Share Posted March 6, 2010 Hmm.. When you import the model do you see multiple UV sets listed like this or just one? Quote Link to comment Share on other sites More sharing options...
Member Keating Posted March 6, 2010 Author Member Report Share Posted March 6, 2010 Hmm.. When you import the model do you see multiple UV sets listed like this or just one? Oh, I think it only lists a single uv set. I'll experiment. I may need to group the UV sets before exporting. Let me test it out. Quote Link to comment Share on other sites More sharing options...
Member Keating Posted March 7, 2010 Author Member Report Share Posted March 7, 2010 Okay, I've done a couple of tests with groups and I can't seem to get 3dcoat to recognize the uv layout from Houdini. Is there a way to create the sets directly inside of 3dcoat? The UV pane is recognizing the layout, b ut that's not translating to the paint window for some reason. Any help would be greatly appreciated. Thanks! Hmm.. When you import the model do you see multiple UV sets listed like this or just one? Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 7, 2010 Report Share Posted March 7, 2010 Unfortunately no. That's something I've been requesting for a while. Can you perhaps open your model in another program and save it back out? Maybe Houdini writers OBJ files in a strange way. If nothing else, Blender is free. Quote Link to comment Share on other sites More sharing options...
Member Keating Posted March 7, 2010 Author Member Report Share Posted March 7, 2010 Unfortunately no. That's something I've been requesting for a while. Can you perhaps open your model in another program and save it back out? Maybe Houdini writers OBJ files in a strange way. If nothing else, Blender is free. Oh, that's a real shame. I'm sure Houdini doesn't do anything strange to .obj files, and the uv layout seems to be retained. This a real head scratcher. Does anyone else have a suggestion? Any Houdini users out there? Thanks! Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 7, 2010 Report Share Posted March 7, 2010 Ah! I knew this sounded familiar. A tutorial on texturing Houdini models in 3DC was just made: Edit: Oh wait, that's the other way around. Maybe Peter can be of some help her on the forum. http://www.3d-coat.com/forum/index.php?showuser=2142 Quote Link to comment Share on other sites More sharing options...
Advanced Member ifxs Posted March 18, 2010 Advanced Member Report Share Posted March 18, 2010 Unfortunately no. That's something I've been requesting for a while. Can you perhaps open your model in another program and save it back out? Maybe Houdini writers OBJ files in a strange way. If nothing else, Blender is free. I too have wanted to create multiple sets a number of times. Have you filed a feature request for this one? Or a poll in the forums? This is a feature that I need in 3DC to save many steps and tricks to get multiple UV's into 3DC because I haven't seen how to create them, now I know why.. :-( Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 18, 2010 Report Share Posted March 18, 2010 I believe I have posted more than one feature request because a long time went by and I couldn't find the original. Quote Link to comment Share on other sites More sharing options...
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