Taros Posted May 4, 2010 Report Share Posted May 4, 2010 3.2.11 - CUDA, Win7, 64Bit Retopo room: "Upd. Islands" results in error. See the following text and the attachment! Default file source is folder "C:\Program Files\3D-Coat-V3" Added "Dds" image codec. Added "Bmp" image codec. Added "Jpg" image codec. Added "Tga" image codec. Added "Png" image codec. Added "cAnim" animation codec. Added "Md5Anim" animation decoder. Added "Fbx" animation decoder. Added "cModel" model codec. Added "Md5Mesh" model decoder. Added "Obj" model codec. Added "Fbx" model decoder. Added "cCamera" camera codec. Added "Fbx" camera decoder. Loading Xml file "Xmls/Settings.xml"... Can't load file "Xmls/Settings.xml" ------------------------------------------------------------ Graphics card and driver info ------------------------------------------------------------ Direct3D Renderer Adapter: NVIDIA GeForce 8800 GTS 512 Driver: nvd3dumx.dll Supported: Vertex shaders 3.0 Pixel shaders 3.0 MRT (targets: 4) Non power of two ------------------------------------------------------------ Registering vertex formats... - Loading font "Calibri 11"... Loaded font format file "Fonts/Calibri 11.ff" Loaded image file "Fonts/Calibri 11.Bmp" - Loading font "Calibri 16"... Loaded font format file "Fonts/Calibri 16.ff" Loaded image file "Fonts/Calibri 16.Bmp" - Loading font "Calibri B24"... Loaded font format file "Fonts/Calibri B24.ff" Loaded image file "Fonts/Calibri B24.Bmp" - Loading font "Tahoma 8"... Loaded font format file "Fonts/Tahoma 8.ff" Loaded image file "Fonts/Tahoma 8.Bmp" - Loading font "Tahoma B8"... Loaded font format file "Fonts/Tahoma B8.ff" Loaded image file "Fonts/Tahoma B8.Bmp" Can't load image file "Textures/WindowsStandard/ToolBar" * Loading shader "Shaders/hud2t.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/hud_smooth.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/hud.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/LinesPointsUI.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/Colored.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/RenderSystem.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/RenderSystem.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/text2.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ENV Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ENV #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_COLOR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_RELIEF Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_RELIEF #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPECULAR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPECULAR #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_render_color.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_render_normals.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_render_mrt.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_nrm.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_alpha.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_all.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/obj_preview_pen2.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/inrect.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/obj_preview_pen2.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/preview_rect.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/draw_pic_over_curve.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/draw_pic_over_curve.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/preview_fill.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/uv.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/wires.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/wires.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/sphere.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_preview_pen.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/mcubes.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/mpreview.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/Font.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/mcubes_rt.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/mcubes_nrm.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... Initialising Wacom tablet... Initialising Wacom tablet... done. Can't load image file "Levels/Uv/Uv_d" Loaded image file "textures\pens\rock.tga" Can't load file "license.dat" Loaded image file "textures\masks\Arrow_01_prv.tga" Loaded image file "textures\masks\fr_prv.tga" Loaded image file "textures\masks\Grid_prv.tga" Loaded image file "textures\masks\honeycomb_prv.tga" Loaded image file "textures\masks\Misk_01_prv.tga" Loaded image file "textures\masks\Misk_02_prv.tga" Loaded image file "textures\masks\Misk_03_prv.tga" Loaded image file "textures\masks\Noise_01_prv.tga" Loaded image file "textures\masks\Noise_02_prv.tga" Loaded image file "textures\masks\Noise_03_prv.tga" Loaded image file "textures\masks\Noise_04_prv.tga" Loaded image file "textures\masks\Noise_05_prv.tga" Loaded image file "textures\masks\Rhombs_prv.tga" Loaded image file "textures\masks\Triangle_prv.tga" Loaded image file "textures\masks\Cracks_prv.tga" Loaded image file "textures\masks\SkinCracks_prv.tga" Loaded image file "textures\masks\SkinCracks1_prv.tga" Loaded image file "textures\masks\StoneDirt1_prv.tga" Loaded image file "textures\photo\drew_03_head_2_prv.tga" Loaded image file "textures\photo\drew_05_right_2_prv.tga" Loaded image file "materials\default\Mattress_prv.tga" Loaded image file "materials\default\Fabric_prv.tga" Loaded image file "materials\default\Paper_prv.tga" Loaded image file "materials\default\Kalshuga_prv.tga" Loaded image file "materials\default\Fabric_2_prv.tga" Loaded image file "materials\default\leather_prv.tga" Loaded image file "materials\default\leopard_prv.tga" Loaded image file "materials\default\Elefant_prv.tga" Loaded image file "E:\Archiv\Texturen\chris_tex\menschen\haare009_prv.tga" Loaded image file "Unicode\Font00.dds" Loaded image file "Textures\sky.dds" Loaded image file "Textures/stdimage.dds" Loaded image file "Textures/skybox.dds" Loaded image file "textures\white.Dds" Loaded image file "textures\light\baseicons.tga" Can't load image file "textures\default.dds" Loaded image file "textures\2knopki.tga" Loaded image file "textures\smallwhiteicons.dds" Loaded image file "textures/dark/property.tga" Loaded image file "textures/light/property.tga" Loaded image file "textures\RightArrow.dds" Loaded image file "Textures\light\Navigation.tga" Can't load image file "textures\preview_pen0.tga" Can't load image file "textures\preview_pen1.tga" Can't load image file "textures\preview_pen2.tga" Can't load image file "textures\preview_pen3.tga" Can't load image file "textures\preview_pen4.tga" Can't load image file "textures\preview_pen5.tga" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_000_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_chain_227B_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_cheshuja_7BF3_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Cylinder_DF61_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Fabric0001_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Gem1_70C8_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Gem1_EC21_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_hair03_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_hair14_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_knopka_03_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_kosichka_20A7_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_manyscratches_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_manyspots_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Patron_C89D_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_pen4_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_pen5_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Piramida_8AF9_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_pugovka_CC7C_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_randomscratches_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Ringmail2_3BD4_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Ringmail_0C3E_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_rings_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_taty_2_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_wire_9832_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_Capsule_A87D_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_chain_BE26_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_Edge1_8F5C_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_fabr_kromka_01_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_Patron_09C2_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_pen4_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_strip1_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_strip3_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_strip5_mclp.dds" Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_wire_44D3_mclp.dds" Loaded image file "PickData\sky.jpg" Loaded image file "PickData\sky.jpg" Loaded image file "textures\grey3.dds" Loaded image file "textures/light/stdbutton.tga" Loaded image file "Textures\dark\Navigation.tga" Loaded image file "textures/dark/Icons16.tga" Loaded image file "textures/light/Icons16.tga" Loaded image file "Textures/light/Locks.tga" Loaded image file "Textures\VoxThumbs\!custom.dds" Loaded image file "Textures\VoxThumbs\00.dds" Loaded image file "Textures\VoxThumbs\01.dds" Loaded image file "Textures\VoxThumbs\02.dds" Loaded image file "Textures\VoxThumbs\03.dds" Loaded image file "Textures\VoxThumbs\04.dds" Loaded image file "Textures\VoxThumbs\05.dds" Loaded image file "Textures\DPThumbs\creature.dds" Loaded image file "Textures\DPThumbs\cube.dds" Loaded image file "Textures\DPThumbs\man2.dds" Loaded image file "Textures\DPThumbs\mb_custom.dds" Loaded image file "Textures\DPThumbs\plane1x1.dds" Loaded image file "Textures\DPThumbs\sample.dds" Loaded image file "Textures\DPThumbs\sphere.dds" Loaded image file "Textures\PThumbs\creature.dds" Loaded image file "Textures\PThumbs\cube.dds" Loaded image file "Textures\PThumbs\man2.dds" Loaded image file "Textures\PThumbs\plane1x1.dds" Loaded image file "Textures\PThumbs\sample.dds" Loaded image file "Textures\PThumbs\sphere.dds" Loaded image file "Textures\PThumbs\sq_custom.dds" Collected widgets:5 InRoot: Pen InRoot: PenOpt InRoot: STRIPS InRoot: MASK InRoot: Materials Loaded image file "PickData\sky.jpg" Collected widgets:11 InRoot: Pen InRoot: PenOpt InRoot: STRIPS InRoot: Materials InRoot: Pen InRoot: PenOpt InRoot: STRIPS InRoot: Materials InRoot: MASK InRoot: Layers InRoot: Blending Loaded image file "textures\photo\drew_03_head_2_prv.tga" Loaded image file "textures\photo\drew_05_right_2_prv.tga" Loaded image file "materials\default\Mattress_prv.tga" Loaded image file "materials\default\Fabric_prv.tga" Loaded image file "materials\default\Paper_prv.tga" Loaded image file "materials\default\Kalshuga_prv.tga" Loaded image file "materials\default\Fabric_2_prv.tga" Loaded image file "materials\default\leather_prv.tga" Loaded image file "materials\default\leopard_prv.tga" Loaded image file "materials\default\Elefant_prv.tga" Loaded image file "E:\Archiv\Texturen\chris_tex\menschen\haare009_prv.tga" * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_ALL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_ENV Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_COLOR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_RELIEF Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_SPECULAR Compiling VS... Compiling PS... * Loading shader "Shaders/shadow_sel.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/shadow_tbn.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL #define SHADOW Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL #define VERT_NORMAL #define SHADOW Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_ALL #define SHADOW Compiling VS... Compiling PS... Loaded image file "textures\chess.dds" Loaded image file "textures\black.dds" Loaded image file "textures\white.dds" Loaded image file "textures\dashes.dds" Loaded image file "textures\dashes2.dds" Loaded image file "textures\snow.dds" cMeshIO::AddCodec(): Added "Obj" mesh codec. cMeshIO::AddCodec(): Added "Lwo" mesh codec. cMeshIO::AddCodec(): Added "Fbx" mesh codec. cMeshIO::AddCodec(): Added "Stl" mesh codec. cMeshIO::AddCodec(): Added "Ply" mesh codec. cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Sphere.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Cube.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Cone.obj". * Loading shader "Shaders/hud_smooth.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... Loaded image file "textures/light/dock_header.tga" Loaded image file "textures/light/tabbutton_line.tga" Loaded image file "textures/light/tabbutton.tga" Loaded image file "textures/light/tabbutton_inactive.tga" Loaded image file "textures/BothSideArrows.tga" Loaded image file "textures/dark/checkers.tga" Loaded image file "textures/light/checkers.tga" Loaded image file "textures\vista.dds" Loaded image file "textures/light/stdbutton2.tga" Loaded image file "textures\vista3.dds" Loaded image file "Textures/light/DownArrow.tga" Can't load image file "textures\stdbutton.tga" Loaded image file "textures/close.tga" Collected widgets:5 InRoot: Pen InRoot: PenOpt InRoot: STRIPS InRoot: Materials InRoot: MASK cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Ring.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Sector.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Cylinder.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob3x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob3x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube3x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube3x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube4x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube4x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cylinder\Cylinder2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cylinder\Cylinder2x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cylinder\Cylinder2x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Ring\Ring1\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Ring\Ring2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Ring\Ring2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Torus\Torus1\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Torus\Torus2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Torus\Torus2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Tube2\Tube2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Tube2\Tube2x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Tube2\Tube2x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Disc\Disc1\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Disc\Disc2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Disc\Disc2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch3x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch3x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch4x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch4x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch5x5\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch5x5\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round1\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x2\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x3\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x4\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x5\Surface.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\PreviewObject.obj". Loaded image file "Shaders/Custom/BasicComplexShader/mcubes_64.tga" Loaded image file "Shaders/Custom/Bronze/mcubes_64.tga" Loaded image file "Shaders/Custom/Bronze_no_cavity/mcubes_64.tga" Loaded image file "Shaders/Custom/Cook-Torrance/mcubes_64.tga" Loaded image file "Shaders/Custom/Default/mcubes_64.tga" Loaded image file "Shaders/Custom/DirtyStone/mcubes_64.tga" Loaded image file "Shaders/Custom/DirtyStoneBump/mcubes_64.tga" Loaded image file "Shaders/Custom/Granite/mcubes_64.tga" Loaded image file "Shaders/Custom/LambLight/mcubes_64.tga" Loaded image file "Shaders/Custom/Marble/mcubes_64.tga" Loaded image file "Shaders/Custom/Marble2/mcubes_64.tga" Loaded image file "Shaders/Custom/Oren-Nayar/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Anisotropic/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Beeswax/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_BlueClay/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_CarPaint/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Clay/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Gel/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Gold/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_GreenClay/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Grey_Clay/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Hulk/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Metal/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Nickel/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Paint2/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Pewter/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Plastic/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_RedWax/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Refract/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_ShinyOldSkull/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Silver2/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Silver3/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Silvery/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Skin/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Skin2/mcubes_64.tga" Loaded image file "Shaders/Custom/PicMat_Skin3/mcubes_64.tga" Loaded image file "Shaders/Custom/RedWax/mcubes_64.tga" Loaded image file "Shaders/Custom/Supershader/mcubes_64.tga" Loaded image file "Shaders/Custom/TestBool/mcubes_64.tga" Loaded image file "Shaders/Custom/Txtr_Tree01/mcubes_64.tga" * Loading shader "Shaders/mcubes.hlsl"... #define SHADOWS #define AOPASS Compiling VS... Compiling PS... Loaded image file "Shaders/CustomSampler1.dds" Loaded image file "Shaders/CustomSampler2.dds" Loaded image file "Shaders/CustomSampler3.dds" Can't load image file "Shaders/CustomSampler4.dds" Can't load image file "Shaders/CustomSampler5.dds" Can't load image file "Shaders/CustomSampler6.dds" Can't load image file "Shaders/CustomSampler7.dds" Can't load image file "Shaders/CustomSampler8.dds" Loaded image file "PickData\sky.jpg" Collected widgets:12 InRoot: Pen InRoot: PenOpt InRoot: STRIPS InRoot: Materials InRoot: Pen InRoot: PenOpt InRoot: STRIPS InRoot: Materials InRoot: MASK InRoot: TOOL_PARAM4 InRoot: Shaders InRoot: VoxTree Loaded image file "Shaders/CustomSampler1.dds" Loaded image file "Shaders/CustomSampler2.dds" Loaded image file "Shaders/CustomSampler3.dds" Can't load image file "Shaders/CustomSampler4.dds" Can't load image file "Shaders/CustomSampler5.dds" Can't load image file "Shaders/CustomSampler6.dds" Can't load image file "Shaders/CustomSampler7.dds" Can't load image file "Shaders/CustomSampler8.dds" Loaded image file "Textures/darkgrad.tga" Loaded image file "textures/dark/LayersIcons.tga" Loaded image file "textures/light/LayersIcons.tga" Loaded image file "textures/RightArrow.dds" Loaded image file "textures/DownArrow.dds" Collected widgets:0 * Loading shader "Shaders/uvpreview.hlsl"... Compiling VS... Compiling PS... Collected widgets:0 Loaded image file "textures/checker0.tga" Loaded image file "textures/checker1.tga" Loaded image file "textures/checker2.tga" Unable to create render target. It is possible to lack of video-memory. Unable to create render target. It is possible to lack of video-memory. Loaded image file "textures/light/dock_header_plane.tga" Loaded image file "PickData\sky.jpg" Collected widgets:1 InRoot: RetopoGroups Unable to create render target. It is possible to lack of video-memory. Quote Link to comment Share on other sites More sharing options...
Taros Posted May 28, 2010 Author Report Share Posted May 28, 2010 Still exists in 3.3. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.