Jump to content
3DCoat Forums

Idea for cap tool improvement


Dennis Nikolaidis
 Share

Recommended Posts

  • Member

I'm a new user of 3d coat and first of all I have to say that I absolutely love the retopology tools that 3D Coat offers, and that is actually the only section of the program I've played with so far. Very very user friendly and well thought!

I just wanted to share an idea that came to my mind.

The current cap tool could use an improvement to allow better polygon flow on the mesh (edge loops). When the retopo mesh is intended to be converted to subdivision surfaces, all those triangles create quite an ugly pinch in the middle. A new cap tool could instead create a grid kind of patch with 4point polys, adding just one triangle on the edge for odd number of sides.

Let me know what you think, and keep up the great job!

post-6059-0-89039200-1298392031_thumb.jp

Link to comment
Share on other sites

  • Advanced Member

Caps are n-gons generally speaking. Lot of variations, difficult to auto arrange this. Just edit them manually. What you probably ask is something like extrude. Indeed there is extrude but its useless for me as it stays now.

greeklish now: epikinonise an ehis diathesi i hriazese kapia voithia

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...