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Import object - uv auto-mapping error


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Hi !

BUILD: 3.5.0.11A-3.5.0.13A DX64 w, w/o CUDA

OS: Windows 7 Premium

HARDWARE: i5/NV330GT

BUG DESCRIPTION: I have problem with uv auto-mapping object import for per pixel paint. Version 3.5.05A works fine. I imported a simple sphere from Lightwave (without UV map) and uv auto-mapping produced an unusable UV. (see attached images).

STEPS TO REPRODUCE: Create a sphere in LW, Save object, start 3D-coat->import for per pixel painting, select auto-mapping (all others options are deselected), switch to UV tab.

Thanks.

Bye,

Oleeblood

post-2859-0-22641300-1298982568_thumb.jp

post-2859-0-66772300-1298982579_thumb.jp

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