Advanced Member michalis Posted July 27, 2011 Advanced Member Report Share Posted July 27, 2011 @Richard A. Learn some 3dcoat. From voxels to retopology and UVs. Start now! If you love sculptris, you gonna love 3dc as well. Import a Sc mesh into voxels (merge) if you like. Don't mess with zbrush for the moment. Quote Link to comment Share on other sites More sharing options...
Psmith Posted July 27, 2011 Report Share Posted July 27, 2011 I suggest you follow the "3D-Coat From Scratch" set of tutorials to really see how you can avoid manual Retopo work. I, too, dislike messing around with topology, manually - but these videos show you how to get 3D-Coat to do this work for you. It's a thorough introduction to working with 3D-Coat for organic sculptures: 3D-Coat From Scratch Greg Smith Quote Link to comment Share on other sites More sharing options...
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