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3DCoat Forums
  1. Development

    1. Announcements and new feature demos

      This area contains official announcements from the Pilgway team

      869
      posts
    2. New Releases, Bugs Reports & Development Discussion

      This is a section of the forum specifically for final and beta releases and discussing new developments. Also to report any new bug found.

      50.4k
      posts
    3. 3.5k
      posts
    4. Coding Scripts & Extensions

      SDK, scripts & addons development.
      If you want to create or share custom scripts & extensions for 3DCoat, you can find the information here to do so.

      610
      posts
  2. General

    1. General 3DCoat

      Discussions related to 3DCoat, and also share ideas for improving the program.

      71.7k
      posts
    2. CG & Hardware Discussion

      CG meeting area. General Discussion, News, films, games discussions, etc.

      13.7k
      posts
  3. Tutorials, Tips and Tricks

    1. Beginners tutorials

      A Beginners tutorials for 3DCoat shared by the community.

      963
      posts
    2. Modeling

      Low Poly and High Poly modeling

      406
      posts
    3. Sculpting

      Tutorials related to sculpt process

      709
      posts
    4. 262
      posts
    5. Materials and Textures

      Information about materials and texturing with 3DC

      353
      posts
    6. Painting

      Tuts related to paint process

      552
      posts
    7. Photogrammetry & Scan

      Information related to Photogrammetry & Scan

      56
      posts
    8. General 3D and CG

      Learn from a range of 3D and CG tutorials.

      165
      posts
  4. Artwork

    1. Finished Projects

      Use this forum to show off your art work, ask for feedback, offer criticisms or write about your techniques and processes.

      17.3k
      posts
    2. 3k
      posts
  • Posts

    • Carlosan
      https://www.pinta-project.com/  It combines intuitive tools with powerful features, making it easy to create, enhance, and manipulate images. Whether you're sketching or retouching photos, Pinta keeps things simple without sacrificing functionality. Available on Linux, Mac, Windows, and *BSD, it’s creative freedom made easy.   
    • Carlosan
    • Lobby
      Thank you. Thank you Thank you! :-)
    • Carlosan
      Here https://pilgway.com/files/3dcoat/V4.8/3d-Coat-V4_8-10-64.exe
    • Lobby
      Folks,  Over 10 years ago I purchased 3D Coat and used it merely for voxel smoothing of mesh files.   Nothing fancier than that. I stuck to using version 4.8.10, because its scaling of imported files was easy for me us.    Later versions used a gumball for scaling and I never figured that out. My old Windows 10 computer finally died and I need to reinstall that old version.    Can someone help me, please?   I sorely need this version. Thanks, Leo
    • AgeT
      What is the problem? Color Picker seems to have an offset OS macOS Steps to reproduce a Bug Try to pick a color it seems like there is an offset, so it is not picking the color underneath. Expected Result Picking the color underneath the cursor Actual Result Picking a color with offset Visual Proof (screenshots, videos, text) of Bug attached Software version 2026.11 Bildschirmaufnahme 2026-08-20 um 20.51.50.mov
    • tokara
      The Fill tool's 'Use Color [Albedo] Tolerance' feature isn't working for me. Even with it on, it fills the entire area at once. Is there a fix for this? The Selection Tool is strange as well.
    • pedro8999
      Hi, when i zoom in 3dcoat 2026 the zoom seems to kind of glitch super fast ( almost not visible, but still annoying ), is not a smooth zoom, this doesn't happen in 3dcoat 2024-26. Video attached    2026-08-24 16-53-11.mp4
    • pedro8999
      Hi please check video, why the POSE tool is doing that? Is my first time using 3dcoat 2026 ( i was using 2024 ), in less than 1 minute of using version 2026 i am already getting pissed off!. WHY the pose tool is doing that, I NEVER ASK the pose tool to select a part from the other geometry . And now i need to loose more time by coming and asking for help here. Please help Thanks 2026-08-24 16-45-19.mp4
    • IHearNoise
      Making the layer 0 transparent seems to be the safest way to approach this. Not seeing any artifacts. It is also useful to see how to approach this with the node editor. Thank you all.
    • Britain
      Paint room Nodes. When a node has any mask inside you are prevented from any painting or erasing. I have a node that has an edge determination and I would like to hand draw some scratches. That is remove the painted material to the metal material.  You can paint and erase on any layer that does not have a mask applied. Using the  curvature you can remove paint but it is destructive and will cut through all layers down to the material node on the bottom layer. This isnt going to work. Is there a work around so you can work only on the layer with the masks?
    • MJonathan
      Layer0 with outOpacity set to 0, then the top layers you can paint anything and create masks for opacity.
    • Mihu83
      Hey, is the issue with 3DC not remembering stroke types in Sculpting room, Retopo room and possibly in other rooms fixed in version 2026.18? Also, previous versions of 2026 lineup were overwriting user folders during update, is that still the case with 2026.18? Oh, version 2026.16 have issues with selecting objects with H key - quite often it's picking wrong object and some cursor flickering occurs. One more thing, not so big, but there is a long standing issue with symmetry plane size when switching from Render room to other rooms - it becomes way too big. Pretty distracting.
    • Carlosan
      This issue was solved on latest version
    • VRNardodaVinci
      They seem to just ignore these issues completely and not even bother to reply.
    • Britain
      Carlosan is correct on layer 0, its best to hide layer 0  and do the work on layer 1. When you hide layer 0 , layer 1 shows up ( makes one think the layer 0 is visible). Layer 1 I have the nodes material, out material and then turn down material opacity on layer 1. Add layer 2 add the material set color and out material then paint and erase.   
    • Carlosan
      @IHearNoise you must turn off Layer0 and paint on other channels Avoid painting anything on Layer0: In 3DCoat, Layer 0 acts as the base foundation layer (similar to a background layer in Photoshop) and contains the mesh's default data and base coat for baking. You should avoid painting directly on Layer 0 for any purpose
    • Britain
      Im not having issues with transparency in either the Legacy or on newest other. Im running 3dcoat  a A5000 card The newest version requires most everything to be assigned to a node. IE layer 0 I have a material and out material. In the material, I change the opacity to 0 and the base material in 0 is transparent. Level 1  I do the same except leave the opacity at 100. I right click on the layer 1 to fill layer.  Now when you use the erase brush layer 1 it will work. Out opacity works also on layer 0 Some of the legacy items on the menu bars no longer work with newest using nodes. Those features are now in the nodes.
    • MJonathan
      Another workaround is.. In layer0 you can create a node outOpacity and It will manage the opacity.
    • IHearNoise
      Transparency seems to work on legacy version.. altough a bit buggy it seems. When you start to erase parts of the mesh, some square artifacts appear.
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