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  1. Development

    1. Announcements and new feature demos

      This area contains official announcements from the Pilgway team

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    2. New Releases, Bugs Reports & Development Discussion

      This is a section of the forum specifically for final and beta releases and discussing new developments. Also to report any new bug found.

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      posts
    3. Linux Releases

      This is a section of the forum specifically for final and beta Linux releases and discussing new developments. Also to report any new bug found.

      1k
      posts
    4. 3DCoat AppLinks

      This section is dedicated for AppLinks beta testing

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      posts
    5. Coding scripts & addons

      SDK, scripts & addons development. If you want to create or share custom scripts & addon for 3DCoat, you can find the information here to do so.

      789
      posts
    6. Feature requests

      Feature requests are the basis for 3DCoat to continuously grow upward and outward

      Suggestions for development should be also submitted to support@3dcoat.com
      This is a community forum, and sometimes any suggestions here are likely to be missed by people who make those decisions.

       

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    7. SOS! If you need urgent help for 3DCoat

       Any urgent matter that needs to be dealt with as soon as possible

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  2. General

    1. General 3DCoat

      Discussions related to 3DCoat, and also share ideas for improving the program.

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    2. Basics & Interface

      Questions and answers regarding general usability

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    3. Questions & Answers

      Ask questions that other users can post answers to. Answers can then be rated by other users and the highest rated answers are shown first.

      2.8k
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    4. 3D Printing

      Discussions related to 3D Printing

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    5. CG & Hardware Discussion

      CG meeting area. General Discussion, News, films, games discussions, etc.

      13.6k
      posts
  3. Tutorials, Tips and Tricks

    1. Beginners tutorials

      A Beginners tutorials for 3DCoat shared by the community.

      886
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    2. Modeling

      Low Poly and High Poly modeling

      403
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    3. Sculpting

      Tutorials related to sculpt process

      661
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    4. 200
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    5. Materials and Textures

      Information about materials and texturing with 3DC

      300
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    6. Painting

      Tuts related to paint process

      516
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    7. Photogrammetry & Scan

      Information related to Photogrammetry & Scan

      38
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    8. General 3D and CG

      Learn from a range of 3D and CG tutorials.

      157
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  4. Artwork

    1. Finished Projects

      Use this forum to show off your art work, ask for feedback, offer criticisms or write about your techniques and processes.

      17.3k
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    2. 3k
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  • Posts

    • Carlosan
      2. Change the radius of a curve point. Left-click and drag: hover your cursor over the specific curve point, change the Radius. Left-click and drag to change the radius of that individual point. The radius value will be reflected by the current brush size/pen radius setting.   3. yes, the interpolation only is active on curved tangent of points
    • dcl_07
      QQ20251218-22446.mp4 1.When performing boolean operations on two curves, you always have to switch the "view base" option to see the results in real-time. QQ20251218-225151.mp4   2.I understand that the thickness of the result from the "run brush along projection" option is determined by the brush size, but what determines the thickness of the result from the "brush along curve" option? I've tried adjusting the brush size but it doesn't seem to have any effect.     3.When dealing with curves that have sharp angles, the "run brush along projection" and "brush along curve" commands consistently fail to adhere to the path.
    • SreckoM
      Is this solved? I am having same problem with latest version, 2025.15  Never mind, figured out.
    • Sorn
      If he can't get to it soon (their situation over there is not easy as we know) we could make a guide to make our own Flatpaks, just until they can properly release them to the wild. For the adventurous, the ones in need (nothing works here anymore, for instance) and for the curious. It could take a while for Pilgway to get to it, as we painfully see. It could serve as a proof of concept and test bench. I would gladly help writing the guide if you'd like to. Don't hesitate to contact me if you feel I could help.
    • Carlosan
      Erik Martinez Sanchez shared this info:  I also emailed with Affinity about why the PSD was not reloaded with external changes made in 3dcoat, and it appears to be a limitation of theirs:    
    • Carlosan
      Hi Go to the menu Edit > Preferences. Navigate to the Viewport tab (or search for "Vertical synchronization"). Check the box for "Vertical synchronization" to enable VSync.  This is beneficial for reducing the load on your GPU when working with high-polygon scenes
    • paulrus
      I'm running v 2025.15 on Windows 11.  I have an RTX 4070ti super and 128 gigs of ram. In the sculpt room I have a proxy mesh enabled.  Every single brush stroke I make causes 3D-Coat to max out 1 core of my CPU for 3-7 seconds and then it returns to normal.  During those 3-7 seconds I can't do anything.  I also notice if I navigate to another window - for example right now I'm typing this message - and I go back to 3D Coat and try to simply navigate the viewport, the CPU shoots up to 100% for several seconds and then it lets me navigate the viewport. This isn't a crazy big model, so I'm not sure what's gong on. Any ideas? Thanks, Paul  
    • SreckoM
      Yeah, I built flatpak of 3DCoat and sent to Sergii. Did not get any feedback from him yet, I  hope they will continue with flatpak version, not much work to do build it, plus you cover every linux distro with it and no more headache with dependencies.
    • yoohasz
    • AbnRanger
      Did you follow these steps, in the video? If you did and still don't see the applink addon in Blender 5.0, try adding 3DCoat & Blender to your EXCEPTIONS list in your Firewall and Anti-Virus. You may also want to check the User Account Control settings in Windows, because it would seem to be some kind of PERMISSIONS issue. Someone in the comments section complained that the Applink doesn't work because they haven't installed Blender, but are using a Blender Zip file to launch Blender and if that is the case with you also, I would try to install Blender. I am pretty sure 3DCoat cannot access Blender files through a Zip file, but perhaps a Pilgway developer can chime in about that.    
    • Carlosan
      https://www.cloudcompare.org/ CloudCompare is a 3D point cloud (and triangular mesh) processing software. It has been originally designed to perform comparison between two dense 3D points clouds (such as the ones acquired with a laser scanner) or between a point cloud and a triangular mesh. It relies on a specific octree structure dedicated to this task.  Afterwards, it has been extended to a more generic point cloud processing software, including many advanced algorithms (registration, resampling, color/normal/scalar fields handling, statistics computation, sensor management, interactive or automatic segmentation, display enhancement, etc.).
    • Ctc_nick
      2025.15 Hello! A bit late but I wanted to say Thanks for repairing the smart Retopo Tool @Gorbatovsky and maybe others involved. I works now snappy, Glitch free in the right places. Very nice. Also I want to thank @carrots for the huge Python Updates and providing some information how to use and find new modules.
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