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3DCoat Forums
  1. Development

    1. Announcements and new feature demos

      This area contains official announcements from the Pilgway team

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      posts
    2. New Releases, Bugs Reports & Development Discussion

      This is a section of the forum specifically for final and beta releases and discussing new developments. Also to report any new bug found.

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      posts
    3. 3.5k
      posts
    4. Coding Scripts & Extensions

      SDK, scripts & addons development.
      If you want to create or share custom scripts & extensions for 3DCoat, you can find the information here to do so.

      610
      posts
  2. General

    1. General 3DCoat

      Discussions related to 3DCoat, and also share ideas for improving the program.

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      posts
    2. CG & Hardware Discussion

      CG meeting area. General Discussion, News, films, games discussions, etc.

      13.6k
      posts
  3. Tutorials, Tips and Tricks

    1. Beginners tutorials

      A Beginners tutorials for 3DCoat shared by the community.

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    2. Modeling

      Low Poly and High Poly modeling

      405
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    3. Sculpting

      Tutorials related to sculpt process

      699
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    4. 262
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    5. Materials and Textures

      Information about materials and texturing with 3DC

      318
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    6. Painting

      Tuts related to paint process

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    7. Photogrammetry & Scan

      Information related to Photogrammetry & Scan

      56
      posts
    8. General 3D and CG

      Learn from a range of 3D and CG tutorials.

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  4. Artwork

    1. Finished Projects

      Use this forum to show off your art work, ask for feedback, offer criticisms or write about your techniques and processes.

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    2. 3k
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  • Posts

    • IronHarborGames
      I wouldn't call this solved.  I've done multiple clean installs and my top menu is still missing, I've tried all the solutions I could find connected to this thread and nothing worked. I've had to go back to 2025.17 to get it working again.
    • Kseniia
      Hi! 3DCoatTextura 2026 exports Color/Albedo maps with a white background instead of transparency/padding how it was in 2025 version. I'll attach the screenshots of how it used to be and how this looks now. I tried all formats like png, jpg, but it has the same white color. The psd version is better, but it breaks the clipping mask (with which I also had problems and have written already about). Just in case, the padding in Preferences is enabled, but it has no effect on the exported texture. Could you help me please?
    • Carlosan
      Make clipping mask (filled w/ Smaterial or w/Smaterial attached) - This option it is not working - Neither this - Result  
    • Carlosan
      This bug was solved on the new release. thanks for point it up  
    • Carlosan
      This bug was solved on the new release. thanks for point it up  
    • Carlosan
      Report:  @TheHighFlys still no fix for pose smooth function.  
    • Dmitriy Nos
      Запись экрана 2026-07-28 120430.mp4     Show what is happening on your side.
    • Sal_GC
      Wil be testing the new version very soon. Will report any findings. 
    • carrots
      Windows 3DCoat 2026.15 HOTFIX Portable 3DCoat, 3DCoat Textura   - The default folder for 3DCoat Textura has been changed from 3DCoatTextura to 3DCoatTextura2026 to avoid version conflicts. - Fixed an error in exporting to Blender when the script path parameter did not have quotes. - Fixed an issue where unwanted trails appeared in the viewport when moving objects along an axis using a hotkey instead of the transform gizmo. - Fixed an issue with color distortion in grouped painting layers. - Fixed an issue where the layer list in the "Take Other Layer As Mask" menu duplicated every time it was opened. - Fixed an issue where node-generated materials in Per-pixel Painting appeared dark. - Remove debug information from NodeGraph - Fix node baking with using the gizmo - Matrix property type support in NodeGraph - Fix minor bugs & crashes - Restore hard glsl validation for NodeGraph - Renamed the 'Vector' node category to 'Math' and moved organic textures from 'Pattern' into dedicated 'Noise' categories, while keeping all your existing projects fully compatible. - Bake color, metall and gloss to voxels (volumetrics) - Texture Loading ProgressBar - Support for depth blending with underlying layers (GPU PPP)
    • Carlosan
    • Norris Lin
      I would like to report a bug potentially relate to this patch note from 2025.12 patch: - New plane pick mechanics: if you click quickly, the RMB menu appears. Click longer to select a point and a plane. [that was before] Changed: Hold RMB to move the plane's central point over the surface, but keep it normal. Press CTRL to move the plane along the normal. I have attached a video here to detail the bug. I would really appreciate if the developer can look into this. Thanks! 3Dcoat_bug_072726.mp4
    • Norris Lin
      I would like to report a bug potentially relate to this patch note from 2025.12 patch: - New plane pick mechanics: if you click quickly, the RMB menu appears. Click longer to select a point and a plane. [that was before] Changed: Hold RMB to move the plane's central point over the surface, but keep it normal. Press CTRL to move the plane along the normal. I have attached a video here to detail the bug. I would really appreciate if the developer can look into this. Thanks! 3Dcoat_bug_072726.mp4
    • Mihu83
      This particular mesh is something like 1,8 mill and surface mode.
    • Dmitriy Nos
      Is the sculpt mesh dense enough? I've noticed some distortion in the retopo mesh if the sculpt resolution is low.
    • Mihu83
      Yeah, that was a bug in version 2025.17, which I stil use. It seems like version 2026.12 works correctly.
    • Dmitriy Nos
      My hidden retopo objects are not unwrap. Correct me. Запись экрана 2026-07-27 193441.mp4    
    • Carlosan
      Hello This bug was reported and it will be fixed on the next release soon thanks for point it up
    • Kseniia
      Hi! I've just updated my 3DCoatTextura to 2026 version and am having a lot of issues. I already fixed some of them, but now I have a problem that clipping mask (via RMB click on the layer) doesn't work at all, though it has an arrow icon on the layer. I can create a working clipping mask via Layer Blending panel. But it's just not comfortable switching to this panel each time I need to create or delete the clipping mask. I didn't have this issue in 2025 version. Anyone faced same issue? 
    • Carlosan
      Cleaned up ui, some improvements to layout etc   https://github.com/LiamSmyth/LKS_3DCTools/releases  
    • Carlosan
      This bug was solved on the new release. thanks for point it up  
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