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buexe

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  1. It got fixed. Thanks 3d-coat team!
  2. Yep, when I enter my e-mail I get a list of OS choices, windows works OS X doesnt. I will send an e-mail to web@3d-coat.com. Thanks!
  3. Hi, I have a serial for v4 and want to download it for OS X. However I get an error message Page Not FoundReason: File "3D-CoatV4-0-04A.dmg" was not found (2)! Am I the only one? thanks, buexe
  4. Hi, I have a weird thing where I want to use the eraser tool to tweak a normal map on a polymodel. What I am getting is weird artifacts ( best I can describe this ) it seems as if there is some randomizations and a alpha map applied to the stroke. I checked the options but everything is turned off (jitters and variations). When I try to do the same thing in v3.7 the eraser works as expected erasing color, spec and normal info from a given layer. Does anyone know what else I could check to make sure I return the eraser to its "factory settings"? Thanks in advance as this is friving me a little crazy and I would love to continue to use v4, buexe
  5. Hey there, just updated to the new version and run it on a 2008 mac book pro and it runs like a champ, great new tools ( especially live-clay), it is just awesome. Thank you 3d-coat team! buexe
  6. Flat Shading with voxels fixed. Yay! That made my day! Thanks 3D coat team!
  7. Did a quick test and export/import worked right out of the box! Thank you so much!!! And happy new year to you as well!
  8. I noticed that Voxel Sculpting does not work with flat shading, anyone know if that will be addressed? Would be so awesome! I tried to emulate with materials and light settings, but that didnt work out. Thanks, Jan
  9. Hey, I am on v4 beta and there this menu item "open in original app" isnt there anymore. Anyone know how to get stuff from 3dcoat to Maya via appLink? Also wanted to mention that I have a background in Maya API stuff ( Python and C++ ) so if there is anything I can help out with, please let me know.
  10. Hey, that was actually very helpful. What I missed was that it is just a matter of clicking on the right icon in the voxtree UI. In my case it was the V/S icon to the left of a layer name. I read somewhere to hit the cube icon, but since I didnt have that, I guess due to come different version, I was not able to access Live Clay. But I managed to play around with it and it seems VERY promising to me. Thanks, AbnRanger!
  11. Hey there, so I read about, watched videos and want to start testing it myself. Simple question: Where do I start? I checked the manual, googled around but to no avail. If you can please be so kind and share how to access it. Thanks! buexe
  12. So after about 2 hours I got a nice mesh with autoretopo as a start and then some manual love from there. I wound up deleting the inside of the hair mesh in Maya. When I imported it in 3d coat for autoretopo, 3d coat closed the volume. Of course it created polygons there as well, but I just deleted them and tweaked the seams. Overall pretty simple and straightforward from there. Again, thanks for your input, everybody! I love 3d coat!
  13. Thanks for all the input. I was not able to import this mesh as a voxel object and then switch to the retopo room. Prolly something I did wrong, but I could do it with a cube from maya. Then I tried the shell thing and while the display as better, the quad tool still behaved weird. I noticed that I can edit the mesh so I drew the conclusion that the mesh is the one I am editing and NOT the reference mesh. Then I imported the mesh Import > Reference mesh instead of Import > retopo mesh and that did the trick. I am still confused how I could have missed that, but the maya appLink did this as well. But thanks for all your input, I really appreciate it Note to self: tweak the Maya appLink plug-in asap
  14. Hi, so I have run into this a couple of times and need to find an answer why this is happening. I sculpt/create some rough geo in ZBrush, export it to Maya to check it and then would like to retopo it in 3dcoat. But for some reason all the retopo tools don+t work, the mesh looks weird, like semitransparent and w hatever tool I choose ie quad it does not work. I tried t he manual export and the appLink from Maya. Both with the same result. Autopo works to some extent but I want the manual retopo tools. So here is a screenshot and I attach an obj. Thanks in advance for any help! buexe System Specs: win 7 x64, Maya 2011 x64, 3d Coat 3.7.088 GL64 retopo.zip
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