preview cover
Greetings to all.
I will start posting to Gumroad my smart materials collections.
All materials will be :
Seamless custom PBR accurate materials
(game engines optimized 512 x 512 pixels)
9 Texture Channels Each (depends on material type)
Dermis ( Base colour / Diffuse )
Subdermis
Hypodermis
Ambient Occlusion
Base Color
Bump
Curvature
Normal
Detail_Normal
Diffuse
Displacement
Emissive
Glossiness
Height
Metallic
Opacity
Roughness
Specular
Pseudo SSS mask
Compatible with :
3D Coat PBR ( smart materials included )
Substance Painter ( materials included )
Toolbag 2 ( materials included )
Unity 5 PBR ( materials included )
Zbrush ( Texture painting )
Unreal PBR
Substance Designer for texture based nodes
( SBS and SBSAR NOT INCLUDED )
Render Engines Compatibility :
Mantra PBR Mantra IPR
Renderman
Arnold
Redshift
Vray
Indigo
Maxwell
Octane
Furryball
Thea
and any renderer that supports
Here is my first collection (will be posted shortly) teaser.
Recommended Comments
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.