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Posts posted by Carlosan
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Hi Mezzi
This is the latest version:
Mac OS X [4.1.17D]:
Mac OS X Download LinkOld version. Please contact
Andrew Shpagin at
support@3d-coat.comty
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Btw, in gdrive folder - there is masks.rar and materials.3dcpack. It is not beta! It is alpha or tech demo - only for those who is ready to risk! I renew it almost daily. So if you still want - download, unrar, overwrite installation folder and look. Keep backup of Docs/3D-CoatV4/patterns folder.
And it is not for announcements anywhere.
[edited by forum administration]
there is a new build btw
masks.rar - uncompressed to 3DC folder
materials.3dcpack - installed as extension
open the new file 3D-CoatDX64SF.exe
This were your steps ?
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Surface PBR Paint must be done using the new PBR shader
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Yup
Is happening in all the forums, blenderartist, zbrushcentral, name here...
if you like to share, please point in which area the soft was used, as others members do with their work.
ty
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Thea 1.4 is Released
Our milestone edition 1.4 brings powerful new features along with substantial improvements for Thea Presto engine. These improvements include Displacement, Motion Blur, Render Channels, Relight Support and faster Interactive Render among others. The new edition is now available and to celebrate we have launched promotional offers! -
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Owners of The Foundry, US private equity giant Carlyle Group, has appointed advisers Arma Partners to find new investors.
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Hi
Please send any linux support-related questions to Sergyi Kryzhanovsky at
support.linux@3d-coat.comty
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Hi
At Zbrush
Flip V
The Flip V button will flip the UV coordinates vertically.At 3DC
you can flipY in any external paint app too
Hope it help
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Please send your requests at
sales@3d-coat.com- 1
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Hi Gam3
Will you please add more info to your request ?
Which are the Responsibilities, requirements ?
Did the modeler to create high and low polygon 3D environment assets such as landscapes, buildings, props, rocks, foliage etc. ?
Did create high and low polygon 3D characters and assets such as clothing and tools ?
Create UVMaps and high quality textures for your assets ?
What about character design ? Must create and modify assets based on team feedback ?Final model polycount, texture size do you need.
Which platform (mobile, console...)
Do you have a site to see the game progress or tech demo ?
Ty
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You right
cant be added as folder, must be added one by one... why ? because every abr is not a brush, but pack of brushes.
sadly until now is the only way, tedious i know
hope it help
best regards !
* i forgot to link here the v17D
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Hi
This video is old, but may be helps to take a look how splines are distributed
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Hi Madno
When i open your model in another app -Blender- found some UVs overlaped, and it dont have seams marked
I just marked seams and unwarped the cube again. Look the lower left corners in the pic, are the other faces scaled down and minimized outside the UV area 0,0
And assigned 2 materials for faces groups
Then when open it at 3DC, cant see any problem
Will you please try if its ok ?
ty
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Hello
Will be nice if you can add information about which job type is:
- Full time / Part time work (In-house)
- Freelance Job
- Royalties or Post-Launch Compensation Work
- Unpaid Work (General requests, mod teams, niche projects, etc.)
ty
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Is not an order that i get "keep it secret, dude!"
But -from my point of view- technology research must be more... confidential.
Usually competition try to punch first: "hey, look 3DC!, they are developing ____. Can we do it first?"
Tired to see this -community users that works for other companies searching this forum- I prefer to keep silence.
Sorry.
[Solved] 3DCoat loads extra uv assets on uv sheet CSGO
in SOS! If you need urgent help for 3DCoat
Posted
Import Tiles as UVset = ON could helps ?
The UVshet have tiles that goes outside of the 0-1 space, but 3DC use auto tiling to keep it in one UVspace
I was reading this...
Creating and Publishing a Weapon Finish
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Pilgway has recently added a couple of videos to their Youtube Channel, showing the use of the UV Tile Support features in 3D Coat as well as 3D Coat’s ability to see and use multiple UV Sets.
The workflow for Multiple UV sets in 3dCoat is a little different than what you may be used to in other applications with 3DCoat using the ideology of a singular texture space in the UV Room.