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Carlosan

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Posts posted by Carlosan

  1. If model is very high 15M +

     

    you always can change the voxel resolution using

     

    post-10142-0-75275400-1397400151_thumb.j

     

    when your sculpt is done -fill, smooth, draw, airbush-

     

    use this tools (RMB over the object or object layer) to clean any internal holes doesn't visible -sometimes this operation take time, based in model complexity-

     

    post-10142-0-51549800-1397400202_thumb.j

     

    and then

     

    post-10142-0-00467000-1397400246_thumb.j

     

    GL ! :)

  2. because the model is very noisy and have lot of holes -is this model a real 3D scan ?- dont use make mesh closed

     

    Your original base mesh:

     

    post-10142-0-21117700-1397395519_thumb.j

     

    Is almost impossible to do something with this model without a heavy cleanup

     

    In my workflow -any one can use their own workflow, 3DC is very open for this-

    I take it as a base model

    and resculpt,

     

    Do it using 3DC, to have better result

     

    gl !

  3. Try increase resolution of layer -twice- before any operation

     

    the poly resolution is too small... 83176 tris

     

    you need at last 6M polys to begin cleaning

     

    voxel layer

    increase resolution icon = press twice

    then follow the import for voxelize steps

     

    post-10142-0-95763700-1397345807_thumb.j

     

    and then begin using fill tool

  4. Lastly, which of your Youtube tutorials would you recommend for my purposes? - I've already watched the one on retopologising organic models.

     

    It'd also be good to watch one that shows you how to change the UI so that panning, zooming, rotating is the same as in Blender, I've tried playing around to reset these in the camera options but no luck so far.

     

    https://www.youtube.com/watch?v=PoMewuVdg74

     

    You can customize the navigation for your own purposes

    post-10142-0-79788100-1397319731_thumb.j

  5. About Atom post, is true for Education version.
    For commercial usage you need to buy Professional version.

    Limitation of Education version:
    1) no commercial usage
    2) textures size to export is limited to 2048x2048
    3) layers amount is limited to 7

    • Like 1
  6. pm reply done

     

    //edit

    About your model
    - You need to export only the select object, the export have some meshes used for lighting emission
    - model is full of holes and floating parts

     

    post-10142-0-24885500-1397320700_thumb.j

     

    After cleanup inside 3DC

     

    Fast autoretopo test without any crash

    18K

    post-10142-0-26314300-1397313532_thumb.j

  7. very good work Malo ! GRATZ !!

     

    i got an idea... is weird but... :blush:

     

    Genetic mixing of species :rofl:

    http://en.wikipedia.org/wiki/Hybrid_%28biology%29

     

    First stage

    - Create a HEAD mixing 2 animals -any specie but insects- easily recognizable. Extinct animals can be used.

    - Time limit 45 mins

    - Contestants can make the number of models they want -no limits-

    - Using only 3DC

     

    Second stage

    - Contestants choose one of their models to make it final

    - No limit time to add details

    - No surface paint or bake, is not necessary, Its a sculpt challenge.

     

     

    - Winner is selected by pool

     

    ^_^

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