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Posts posted by Carlosan
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cool
trying this way later
TY ALL !
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niiiice
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ouchi
well... i need to add materials but remaining the original one uvset
one object
3 materials -vs only one original-
one uvset
ty for you reply
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related
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my model have one uvmap
it contain all polygons from the chest, pants and shoes
following your steps... when export
the model have one UVset or tree ?
anyway im trying to test it with a model clone
ty
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0001468: Quick Access Windows / spacebar menu is HUGE. Could be changed please ?
http://3d-coat.com/mantis/view.php?id=1468
any +1 is very welcome
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what happend if i create additional UV sets when export the model ?
the uvlayout remains being only one ?
ty
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is your object empty ?
or is a solid volume ?
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Andrew asked at Mantis if you could send the model to
Email: support@3d-coat.com
to test it
do you ?
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Edit
Preferences
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you are not connecting to 3d-coat but srv123.com
is your virus database actualized ?
please try to scan all computer using
http://www.superantispyware.com/
both free versions
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0001465: An option to rotate the curve-profile grid counterclock wise to 90°
http://3d-coat.com/mantis/view.php?id=1465
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0001463: AUTOPO function very slow (3DC 4.1)
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Hi
Is working fine for 2.70 and 4.1 ?
ty
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i have an obj ready for PPP
is a simple cloth model with chest, pants, shoes
- 1 Object
- 1 UVmap
- 1 Material
-inside paint room- i need to create one material by cloth zones
always is 1 object but now i need one chest material, one shoes material, one pants material.
easy to hide, easy to export by psd layers
how can i achieve this ?
ty in advance and sorry necropost
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Merman Fidelius
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Info added at:
http://forums.cgsociety.org/showthread.php?f=59&t=1166678
http://cghub.com/forum/showthread.php?t=26917http://www.polycount.com/forum/showthread.php?t=132984
http://blenderartists.org/forum/showthread.php?331938-3D-Coat-4-1-is-out-with-new-feature
Any1 that use another friendly forum/group/google+/facebook/tweeter... please feel free to spread the word.
Ty -
C++ like script language (called Angelscript) is available within 3D-Coat's shell.
It allows you to perform batch actions, create macro commands and interactive tutorials.
It has very basic functionality now and will be extended on requests.
C++ like scripting was choosen because of speed and the possibility to include good scripts directly into 3D-Coat's engine.
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cool
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just click on the image, you will be directed to purchase page... 41 $ discount for 4.1 release
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use voxel for fast medium sketch, 3/4M
surface for details
sculpt paint to add base shape colors -NEVER use the layer0 for paint, create a new one-
bake -the layer0 is used internally to paint transparency-
paint depth to add fine detail
export
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ty for sharing !
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ty for sharing !
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Are you using the last version 4.1 ?
4.1 Released! (Current stable version)
in New Releases, Bugs Reports & Development Discussion
Posted
please community
keep order
im moving all post not related to 4.1 released to
Features request priorities - share ideas for improving the program
http://3d-coat.com/forum/index.php?showtopic=15127
ty