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Delaney

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  1. Finally got some time on the machine. Haven't got the support junk off the pieces completely but you get the idea. First one is a one inch test but the base broke off, the other is 6 inches and really strong.
  2. So I have a few 3D printers at work and thought it'd be neat to try a hand at voxel sculpting. I did this in about 3-4 hours including learning 3d coat so probably could go faster. I'll let you know how it looks in 12 hours (4 in. tall). Its on our lowest res printer (0.007 step) but voxel modelling with 3d coat is the EASIEST way to make water tight models I've ever seen, its amazing. If it does work I'm going to throw a lot more at it. This is a decent test of how much resolution I can throw at the printer with an organic surface. I have a few suggestions for workflow enhancements, should I make a big long post in Interface or in Voxel Sculpting Development?
  3. I think you already have that. Simply use the default shader and change the color per voxel mesh in the vox tree.
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