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Garrick

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    http://gq1.cgsociety.org/gallery/657235
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  • Gender
    Male
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    NYC
  • Interests
    Sculpture, CGI and Tahiti.

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  1. This new demo of Live Clay with Voxels is very intriguing. I will be looking forward to try this with fine details on a face, like eyelids and such. Great start guys! :good:
  2. Hey thanks, I wonder why this is hidden, their looks to be more than enough space on the side bar to have it there all the time.
  3. Excellent update. The one thing I would like to have in the Retopo room is the ability to spin edges. Say you auto Retoped a model but a few edges needs to flow in a different direction, then just spin a few edges and you are done.
  4. Talk about a powerful combination, this would be great to have. Just start an object in 3DC then auto retop and send it to zbrush for some detailing then come back to 3DC for painting your layers in 3DC or both.
  5. This auto retop function is very impressive so far, I hope that in future the auto retop recalculations go a lot faster.
  6. Yes I own Octane and 3D Coat. But I am a little confused here, does 3d Coat have a time line? As for matching your camera no need to, doing this by hand would help you and the developer till he decides to add a time line to 3d coat. Btw, you can already import meshes (obj) with textures.
  7. All the other packages you quoted does have animation time lines. What type of plug-in would you need? Why not just export your Obj with texture maps and enjoy?
  8. Hello, Nvidia is saying that it will be 7x faster OGL based on their "Blindness" release in Nvidia drivers. (Starting 1.85) So could this speedup of 7x in OGL be possible in 3d-coat as well? Btw I just download the demo and am loving it , great work! Link Nvidia's Bindless,increase your application performance several fold?
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