First post!!!
I am really impressed by the voxel technology, I think its very revolutionary, and will possibly change how cg models are done. The thing is that on my Q6600 (quad core), 4g of ram, geforce 8500, ubuntux64, its almost impossible to sculpt naturally with voxels, I feel it too unresponsive to be useful (comparing it with zbrush, I know its a different thing, still). I have also tried it with a geforce 9600 on a windows box, with cuda stuff, and I'm still not satisfied with its performance. Is it just me?
Laying some spheres and trying to soften them with the smooth tool was just a pain. BUT I surely believe in the technology, so if spending some money will definitely change the performance of the app I'm willing to give it a try.
I cant afford a geforce 295 gtx, or the latest quadro (by the way nobody talks about using 3dcoat with the quadro technology), but maybe a 9800 gtx. So has anybody ever tried 3d coat with different graphic cards? Will upgrading my graphics card certainly boost the performance or just a little? On Zbrush Ive read performance does nothing to do with the graphics card...
Anyway, that comment about sclupting voxels like cutting butter, which I read somewhere here in the forum, made me wonder. I have also read on zbrush forums guys talking how wonderful is 3dcoat's voxel sculpting. So, am I missing something? Or maybe its just the way it is?
If its a new card that I need I'll go get one.