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Tser

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Everything posted by Tser

  1. Check this out: http://stephaneginier.com/sculptgl/ looks like liveclay code. T.
  2. Yep, that's what I have done in the past, but its a real pain when you have a lot of stamping to do, I generally increase the entire sculpts resolution to get the finer details, but doesn't that defeat the whole purpose of this dynamic tessellated work-flow? What really would be better is dynamic tessellation to be added to the needed areas of the stamp (alpha) so we can have geometry generated where we need it, on the edges and curves produced by the stamp.
  3. Thanks for the 5H Linux Andrew, is there any way to improve the Stamp mode because it is very hard to get sharp, good quality stamps even with the Detail cranked right up, I have been using LC>BuildClay with the stamp mode, it seems to work better with smaller brush sizes than larger sizes. T.
  4. I absolutely agree, the clay buildup brush in ZBrush is my all time favourite, if 3DCoat had this (exactly the same), then we would be in business, I use it, along with dynamesh, to very quickly create concepts out of simple objects like a sphere, within a few minutes I can knock up a bust or an alien or a weapon. I cannot do this yet with 3DCoat and forget mudbox. I use this brush as you would rough out a sketch on paper with a charcoal or chalk, I don't just do one stroke at a time, I move the brush strokes back and forth building up as I go along or removing with the alt key and don't keep releasing the button after each stroke. T.
  5. There is no disrespect intended with any of my comments, also there has never been a stable version, just beta versions, some more stable than others, the definition of a stable version is stability, 3DCoat is getting better with every version, but I think this solo development effort is impeding the software, the larger the program gets the harder it becomes to find bugs, but hay, this is just my opinion. T..
  6. Don't you see Andrew, this is exactly what I mean, The latest version that you need to download to hopefully have the bugs resolved from the previous builds also has new tools in it which invariably have bugs in them, you have to stop releasing builds with new features/tools, and concentrate on releasing bug fix builds so that we know that we are downloading an updated version with bug fixes. If you have a tool which doesn't perform the task which it was meant to then don't release it until it does. I for one don't have the time to be a beta tester, but with every build you release I feel that I am. I think that you are a very talented programmer and the work that you have achieved by your self is quite incredible, but you have to understand the mindset of the artist which is using your software, they are like regular people who, say purchase a car, they don't want to be a mechanic and fix any problems the car might have, and they don't want to keep constantly driving it back the the car lot to get problems fixed, they just want to drive the car to work and back and do the shopping and know that it will perform these functions day in day out. T.
  7. The trouble with adding new tools is that the existing tools have not been completed, debugged, stabilized and production tested, you need to form a team of dedicated testers not the very public that have purchased your software, these people (the buying public), do not want to test software they just want to make money from it, this is why they purchased the tool/s, to complete a task. I know this is a tough critique, but I have, like many others, tried to use your software in a production environment but failed because of software bugs or tools which seem to have a random quality to them. T.
  8. BeatKitano, I feel your pain, I too am waiting for 3DCoat to perform the tasks its supposed to without constantly running into problems, I now have ZBrush 4R6 and all I can say is WOW, no more retopo headaches and everything just works the way you would expect, I am not bashing 3DCoat here, its just an artists impression of the tools which are available, do you want to use tools which destroy your creative inspiration or do you want to use tools which do what you expect so you can manifest that creative spirit to produce the art which you have in your minds eye. And also, cost has nothing to do with it, just because 3DCoat is 1/2 the price of ZBrush doesn't mean that you should have to constantly put up with inferior tools, I would rather pay $700 than $350 to get the job done with minimal time and effort, time is money and the longer you spend trying to get the job done the more stressed out you become, the higher the cost (in time), and your resulting creation suffers, I get soooo frustrated with 3DCoat, its like a juicy carrot hanging just out of reach, I keep having a go, for years, but can never grab it. I feel that 3DCoat could be AMAZING, but Andrew just wants to keep adding and adding and adding more stuff instead of just perfecting the stuff which is already there. This is the beauty of ZBrush, the developers are constantly perfecting the tools, they don't release half functioning tools to the public, the tools go through extensive beta testing, they just don't create a half function tool then throw it into the public arena to let the public sort out the problems and report back, this is just crazy, its what open software developers do because the applications are free and the public knows what to expect. Each and every tool has to be meticulously examined and tested in all possible situations before either adding to the tool or moving on to create another tool, this takes time and a lot of effort, but the resulting tool will be loved by users when they eventually get it and it will be used by everyone and become second nature, just like using a pen or pencil, how would you feel if you had an inspirational idea and wanted to draw it down, but the lead in the pencil you had kept breaking preventing you from getting your idea onto paper, this is the problem, you cannot have the lead in the pencil break, you have to rely on it being a constant, this is the only way most people work, dysfunctional things get replaced by reliable things and the extra cost become justafiable. T.
  9. I cannot find the download link to Linux version 4.0.04B, do you have it? T.
  10. Thanks Carlosan, I cannot log in to Mantis, I don't know why? T.
  11. Just a heads up, it appears that the problem with the constantly opening ports until the limit was reached has something to do with Fedora 18, as this doesn't occur with Fedora 14. T.
  12. I have made my 3DCoat installation directory and 3D-CoatV4 directory recursively rwx (777), this makes no difference at all, apparently 3DCoat is trying to access other files on my system which it is not allowed (doesn't have permission). T.
  13. Just have a look at the Mantis bug report and you may be enlightened.
  14. When a program in Linux needs to access a file on the hard drive like a configuration file to read or write some data to it, the program opens a port (the file) then does the reading or/and writing to the file, then, when the program is finished with the file, it closes the port (the file). Ports (files) are opened and closed all the time by normally running programs, but if the program opens a port, gets an error because the file is inaccessible, but doesn't close the port, then tries to open it again, then you have a problem because the program may continue trying to open the file and not closing it. I think this is what is happening with 3DCoat. In Linux, everything is a file, even drivers. T.
  15. Installed the new Linux version (4.0.04A) and after running the program for around 3 or 4 hrs in the background, it has now opened 500 ports (files) which it has not closed. Finding the number of opened ports (files) with the terminal command: $ lsof -p 21359 |wc -l With 21359 being the 3DCoat process ID. At this rate 3DCoat will reach its limit of opened ports (files) in a few more hours and then 3DCoat won't be able to save or open anything and will probably crash. THIS HAS TO BE FIXED T.
  16. Thanks for that Carlosan, there seems to be some misunderstanding about the problem, I don't know how I can be more clear with my explanation. T.
  17. O.K. Sergyi, where do I download the Linux version 4.0.04A from? And the problem isn't with autosave, its with the program constantly opening ports (files) until 3DCoat has opened so many (over 1000), that 3DCoat cannot save or open any file, these ports (files) which it tries to open are not closed, you either have to stop 3DCoat from opening ports or make it close the ports it has opened. T.
  18. Great, I hope this gets sorted soon as I cannot use 3DCoat the way it is. T.
  19. So this is where we go now instead of the V4 Beta thread? Andrew, any comment about 3DCoat continuously opening ports until it reached its limit and you cannot save any more? (Linux Fedora 18, non cuda) T.
  20. Thanks for submitting the bug report Carlosa, I have so much on my plate at the moment I just didn't have the time to submit it myself, I am using ZBrush at the moment because it never causes any problems and I get my work done, BUT I would rather use 3DCoat. T.
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