Jump to content
3DCoat Forums

proflooney

Member
  • Posts

    39
  • Joined

  • Last visited

Contact Methods

  • Website URL
    http://www.proflooney.net
  • Yahoo
    Proflooney

Profile Information

  • Gender
    Male
  • Location
    Illinois, USA

proflooney's Achievements

Neophyte

Neophyte (2/11)

0

Reputation

  1. Andrew I was wondering if the report I sent made it through. I sent it with the autoreport feature. for some reason whenever I try to autoretopo something when it goes to load the file it tries to read my DVD Disk Drive and then crashes. Earlier updates id loaded fine just seems like with the last 2 updates it tries to load from the dvd disk drive even though I selected the file on my Hard Drive. Joe
  2. anyone know why the prog wants to access my dvd drive and not my hard drive when I try autoretopo now? grrr I am needing to retopo this dinosaur for my scene because the polys are inconsistant and cant get it to fine detail good in some areas and 3d coat laughs at me when I try to load my model in. I sent off a bug report before but thought would try again after reinstalling but it still tries to access my disk drive then crashes Joe
  3. well I have a bug still lol now it tells me no disk in drive D when I try ot load a model from my hd **Banging head against wall *** i sent off the auto error report so can only wait now
  4. BTW this particular one is for a static display. I was trying to model her face to look like Lucy Liu but got frustrated and gave up. I would get her close then screw something up and just start over and so I got a face i was happy with and figure will work on my trying to do portrait sculpting on the side on just a bust for now.
  5. Thanks yes I have her in the standard Leonardo pose thats the one I figure would be best to work retopoing. she is abt 26k poly and I would like to cut that in half or so for animating. I get almost 7 mil polys in zbrush with her right now so I am not too worried abt subd for intricate details. My problem is I always want to have my models with super low polys that could be used for a game if wanted. I just so new at modeling its hard for me lol im stuck on abt 25 to 28k polys because I can have nice base details without having to do a ton of work but would love to have at least half that but would love to have some 6k poly base models. Joe
  6. Thsnks for the tut abnranger I will see if I can get something working on my model. Syn7ax my wife says monsters arent supposed to have big dongs haning down rofl. I like it it really gives the sculpt a lot of character. this is the latest one I need to get retopoed. not sure how hard its gonna be for me with her posed like that and her fists clenched but I am determined to figure this dang thing out lol
  7. sorry wasnt meaning it was perfect but it looks good to me compared to the crap I get. I am just trying to get my 26k figure cut down in poly count and i end up with junk. thats why i said looks good to me because other than a few spots its a pretty equally sized set of polys with a nice flow to them
  8. topo looks great I gave up on trying to figure it out my stuff all looks like crap and cant get a nice clear model to draw on. I dunno if im just confused or too dumb but cant seem to get the hang of it at all (( But glad its working great for others nice to see things coming together for the prog. joe
  9. my question is im already importing a 256k poly model thats why im wondering how to increase the poly coult it is when imported so it dont look so crappy Joe
  10. as you can see her face is really crappy and hard to see details to draw my flows with.
  11. lol this one turns 4 months tomorrow and he dont nap he wants grandpa to play all day lol. or watch spongebob. also im not babysitting at home so no puter to mess with there. anyways heres my shots
  12. dunno let me make a screenshot as I have no clue as to what I am doing I just kept the default stuff Joe
  13. ok thanks I tried it but the autoretopo ignores my fingers and doesnt topo them and i have a really crappy looking import using dx but when i try open gl i get a crash which might be due to memory as my model is almost 300k and i only have 3 gig ram. really frustrating as it takes me forever to topo something let alone retopo lol it takes me abt 3 weeks to retopo with a nice clean edgeflow and i am just trying to get me a nice clean female basemesh with even quads and good edgeflow so I have a female base. I already have a decent male one, but times limited now i have a new grandbaby to babysit daily Joe
  14. guys I havent had to much time to mess with 3d lately as i been babysitting new grandbaby. the question I have if i can ever get it working, is ppl say something abt drawing edgeloop guides for autoretopoing. my question is how do you draw? I cant figure out what tool to use to draw lines for my edgeloops Joe
  15. ok thanks I will have to read up on how to do what you just did with that voxels thingy and try it. thanks for testing it for me I guess the prob was not the prog but the mesh which is what I wanted to be sure of. joe
×
×
  • Create New...