Justifun
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Posts posted by Justifun
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@Andrew Shpagin I'm happy to report that version 33 is working correctly!
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13 hours ago, Andrew Shpagin said:
Please make the fullscreen video, how the lag looks, what tools and settings used. Could be good to show the window Windows->FPS_Monitor
3DCoat 2011.27 - Mouse Input - https://drive.google.com/file/d/13kpfOvskv-7x9N1FJqYWAtIB5ApLUiKw/view?usp=sharing
3DCoat 2011.27 - Test Stroke App - Mouse Input - https://drive.google.com/file/d/1TQp97LHWxOOGE7TN-9DxKZLAmODviQMe/view?usp=sharing
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version 11 was the last one that "didn't" lag.
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Version 27 is worse now, there's about a 3 second pause after letting go of the mouse button while sculpting.
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On 8/7/2021 at 11:06 AM, gerykats said:
Same issue for me with 2021.22...
@spayer...i checked it...same problem...
Does anyone can share me the install of 2021.11..??Thanks
The URL's are easy to edit to change which version you want to download. Here's 2021.11
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Same Issue with 2021.22
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Tried the latest .21 that just dropped. The lag is slightly less now but still present. better than .17
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Same issue in 2021.06 beta
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I should have mentioned this does "not" occur in 4.9.73
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I loaded up the default sphere in the sculpting room and after every stroke (even clay fast) there's a 0.5 - 1 second lag where the cursor is unresponsive.
Windows 10 , RTX 3090, 64GB ram, latest video card drivers, Ryzen 5950x
Tried with Multicore optimzation setting on and off. same result.
Any suggestions?
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I'm having an issue when I'm trying to set a new hotkey to replace the default MMB (Pan the viewport). If i assign any other key, the viewport will slowly shift the camera left as you hold the button down, instead of going into panning mode like holding the MMB would.
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Can anyone else confirm if this is indeed a bug, or perhaps i'm just doing it wrong.
If i assign a different hotkey to the custom navigation section to replace "MMB" move in screen space. (to pan the viewport). The viewport simply slowly scrolls camera left with the custom key input. it only seems to function correctly with the middle mouse button
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@RabenWulf
I'm having the same issue, but resetting the Nvidia settings are not fixing it. Do you know which item specifically was causing it? The whole interface blurs as i click with my mouse.
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Awesome! Thanks @Styler
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Is it possible to control the brush depth or pressure of each curve point when using the curve point tools to draw lines?
i know its possible to control their individual size, but i'm talking depth.
thanks
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I'm having an issue where in 3D Coat my Monoprice display monitor is offsetting the cursor to the left of where the pen is. Clip studio did the same thing until i switched the driver setting in the app to the "Tablet PC" mode and it works properly now. Does 3D coat have a similar setting to fix the offsetting problem?
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it looks like your are just doing a boolean operation which 3D coat does very well with voxels
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I keep getting the error - Warning: <Applink> No information for processing import" when i try to press the import button in the maya script
maya 2016
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Also btw, Furryball just lowered their rental prices by 50% just the other day.
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I'm really enjoying renderman for maya. Its free for non commercial, and even a commerical license is affordable.
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i believe your mesh has to be of high resolution as well. try sub dividing it then painting.
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The best way seems to be Drop Mesh in 3D-Coat as voxel model if im just building a rough base model to start sculpting from.
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Hrmm, it appears to do something on the 3D coat end, but nothing updates on the maya end.
Does it work for sculpting changes as well or just painting?
thanks for all of your help with this
[Solved] Is there a way to hide the co-ordinates text in the lower right ?
in General 3DCoat
Posted
2021. While sculpting the co ordinates in the lower right will appear / disappear while performing a stroke and when you are doing a lot of little strokes its quite distracting visually. Is there a way to disable or hide them?