sprayer
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Posts posted by sprayer
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Sadly we can't move tools outside of 3dcoat window =(
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18 hours ago, marou_666 said:
Hey, it is still there, in the voxel tools.
Thanks, that's what i was talking about it's hard to find, because in previous it was in adjust section and without sorting...
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Yes but after 4.9.05 was refactoring code and it add many bugs so i thought maybe in old version will work for you
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Try 4.9.05 build, i am also have strange issue on last build with memory, made simple box 4m and tried to union and have error about memory but in task manager 3dcoat takes only 4gb
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Vox Hide tool is missing? I cannot find it.
Is it possible to make all tools and windows to be sorted by alphabet? It is very hard to find what i want. Or maybe search window like in 3ds max with X key
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7 hours ago, jene said:
umm...my monitor is old. thank you for the color advice
maybe that's the reason, if it have PWM i advice to bring brightness at max 100 on monitor, and reduce brightness in video driver, it should turn off flickering from monitor lamps, but you will loose a bit color range. Cheers
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10 hours ago, jene said:
my eyes are exhausted. I have some tension on my neck and shoulder.
Try to change background color like this
Make sure your monitor do not have PWM.
And maybe you are getting older? )- 1
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10 hours ago, AbnRanger said:
Check TILING in the Preview Options panel
Okay, thanks i think i understand how it works, but still why it change size of tiling, position, preview window at switching materials and stencil? Is it bind to smart materials?
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37 minutes ago, AbnRanger said:
...click RESET in the Preview Options panel, if you don't see a dot to click on
Here video.
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1 hour ago, AbnRanger said:
RMB click on the dot
thanks, but i want to see stencil like this. What can be seen after restart program and do not use any smart materials
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Last photoshop also have some bugs
Stencil preview with smart material not working -
Do you wanna be testers or what? Maybe because you can't write bug report of your problems
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I am always was wondering is there any requirements for camera in photogramentry? Should it have more MP? Can i make nice model from phone camera, because i never get nice results.
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Please add option to load Quixel materials from folder
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There is still something not work right with Undo, here for example it won't undo back to voxel. i click two times on undo
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I am not upset nurbs is just not for artists but for engineers, for production using CNC machine, for calculation of weight materials in jewelry production etc. This is completely different modelling process, more accurate more slowly but this models hard to use in rendering and games so why you want to use it?
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Yes and no. Amd fine card if they work with your software, but they lack Cuda what might be used in video editors, some rendering engine using cuda , realtime raytracing in unreal engine, and other renders like D5. Nvidia may also work better with color in 10bit+ monitors. So they prefer for professionals but if you just modelling you can use any videocard
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But why are you using nurbs? I know how it looks as surface and told it is often have holes
here example of STP file opened as polygons
so it not very accurate for rendering glass like this it may have wrong refraction with liquid and visible artifacts.
And this models using in production it is CAD software not for artist like you)
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Why are you using Nurbs program this is completely different software, if you planing to work in that space better learn nurbs sftoware like rhino or inverter or 360fusion, they are standard in nurbs modelling what needs in jewelry or prototyping devices for production. Still i don't understand your workflow 3dcoat to nurbs
By the way nurbs is bad choice for renderings sfotware, because they have many polygons at importing it converts to poly, and big problem what they are often not welded and have holes on connections
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set angle like this and rotate axes. bend works in similar way, you need rotate axes
But it looks bake on layer option also broken, and after applying undo you need to hit twice)
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It depend of your PC and scene, if you still can render and image resolution is enough for you, you may render even without retopo model straight from 3dcoat, if you in hurry for example. Optimization needed for heavy scene or keeping scene light weight
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Undo still work strange with some tools. In retopo for example with Edge Loops tool it work with only one action
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4 minutes ago, kritskiy said:
Thanks everyone, I'll try .31 (this was done in .30) and will disable sculpt layers.
AbnRanger, yes, that's how I fixed this, however this happens at least once-twice a day, sometimes on different end of a model and I don't notice it until undoing is not an option... while this is fixable I'd prefer this won't happen at all :/
if you can replicate steps i think Andrew will fix it. I am also saw this problem but don't know how to reproduce again, i believe it is showing when you switching tools or operations
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4 hours ago, Carlosan said:
this problem not from sculpt layers because i have this issue too and never use sculpt layers it just random appears in sculpt mode, it can be solve in voxel mode with this model. In my experience this also may not work.
here if you hide sculpt layer and start to draw something
3DCoat 4.9 BETA testing thread
in New Releases, Bugs Reports & Development Discussion
Posted
Maybe better to share scene or model, because i was tried and imported Obj fine for me, so it maybe something with import model