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kattkieru

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  1. Thread Necromancy! I was just on Steam and I saw that a few other programs in the "Software" category are now offering Mac + PC versions. My credit card is ready-- if I buy it on Steam now (PC only), can I get the Mac version when both are up? If it's an additional cost (Steam DLC) I'm cool with that. Also, when can we expect a Mac version of 3DC on Steam?
  2. Thanks for looking into it, Javis! You have my money if I can buy it once on Steam and install it on my Mac and on my PC.
  3. Hi Javis, How about the Mac version on Stream, and what about upgrades on Steam from educational to commercial? Thanks! ~ K
  4. You know, Andrew, if you're not installing specific frameworks to parts of the system that require user authentication in the installer (and you're not, since the installer never authenticates), you'd actually do better in the next release to just put the 3D Coat folder inside a DMG and let the user drag the folder to their Applications directory. An image background inside the DMG would help, and most Mac users will understand. Here's an example from Camino:
  5. Seems to run alright. Fairly speedy OpenGL view. On libtiff: - You should recompile it as static. On the installer: - VERY bad manners to install to the root of the drive. Please change the installer to put the program in /Applications . On the program itself: - All the keyboard shortcuts are still Control+[something] -- on the Mac you'll need to change those to Command+[something]. - It's nice that a little marker gets left on the object when rotating a view, but you should be able to set the marker and forget about it / reset it with a key combination instead. (It gets kind of screwy spinning around the model when the rotation origin changes constantly.) - It'd be nice if the mouse inputs for rotating and panning the view were more standard, compared to other 3D programs. It'd be even better if you could configure what mouse / keyboard combination is required for each of the pan / orbit / track controls. This is so important I'm going to say it's a must-do before releasing a final version for the Mac. - I'd keep the about box simpler -- Program name, version, authors, build date. What's in there now isn't really about the program, but about the author(s), and should be moved to the manual. If any of the above are already possible I apologize; I'm just shooting from the hip after fifteen minutes of playing. Question: you guys using the Hash porting libs?
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