Seems to run alright. Fairly speedy OpenGL view.
On libtiff:
- You should recompile it as static.
On the installer:
- VERY bad manners to install to the root of the drive. Please change the installer to put the program in /Applications .
On the program itself:
- All the keyboard shortcuts are still Control+[something] -- on the Mac you'll need to change those to Command+[something].
- It's nice that a little marker gets left on the object when rotating a view, but you should be able to set the marker and forget about it / reset it with a key combination instead. (It gets kind of screwy spinning around the model when the rotation origin changes constantly.)
- It'd be nice if the mouse inputs for rotating and panning the view were more standard, compared to other 3D programs. It'd be even better if you could configure what mouse / keyboard combination is required for each of the pan / orbit / track controls. This is so important I'm going to say it's a must-do before releasing a final version for the Mac.
- I'd keep the about box simpler -- Program name, version, authors, build date. What's in there now isn't really about the program, but about the author(s), and should be moved to the manual.
If any of the above are already possible I apologize; I'm just shooting from the hip after fifteen minutes of playing.
Question: you guys using the Hash porting libs?