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From the album: Sci-fi Communications Center
Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514© Grebenshchikov Andrey (Aniow)
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From the album: Sci-fi Communications Center
Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514© Grebenshchikov Andrey (Aniow)
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From the album: Sci-fi Communications Center
Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514 Video:© Grebenshchikov Andrey (Aniow)