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Found 4 results

  1. From the album: Sci-fi Communications Center

    Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514

    © Grebenshchikov Andrey (Aniow)

  2. From the album: Sci-fi Communications Center

    The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514

    © Grebenshchikov Andrey (Aniow)

  3. From the album: Sci-fi Communications Center

    Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514

    © Grebenshchikov Andrey (Aniow)

  4. From the album: Sci-fi Communications Center

    Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514 Video:

    © Grebenshchikov Andrey (Aniow)

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