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Showing results for tags 'vertices'.
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I have a mesh that some how a couple verts are not welded and have split ends. Not sure where it happened, in Blender 3D or 3D Coat after unwrapping? I had some issues in Blender with unwelded verts after deleting faces and adding new faces/loops. Anyways.... Can I weld vertices within the UV template preview window, from the retopo or UV room? It's a very tiny area on the mesh and there's no way in the viewport. I could use the applink back to Blender to weld. Just wondering........
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heyas guys; i didn't like the results i was getting from AUTOPO, so i started retpologizing by hand. a good learning experience. :X i have a model that is made up of repeating elements (holes through a bar). so i thought i would build one segment, and then copy that segment where the other holes are. even smarter, i thought i would build 1/4 of the segment, then mirror the top to bottom, the front to back, and then the side to side, to get the whole piece. i have discovered clone. and i scaled the clone of the first 1/4 to -100% to get a vertically mirrored copy. the edges aren't perfectly straight, and the bottom edge of the top piece is overlapping the top edge of the bottom piece. even if i merge the two retopo groups together. so: how do i weld vertices? or how do i weld chunks of retopo to each other... without drawing more polygons between them? i got the vertices all into alignment with the transform tool. but the two pieces still think they are separate. they're all one retopo group, just... two different colours. :/
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Hi all, I have a few (interface?) issues that I couldn't find the answers to. I've actually been trying out 3dcoat to do low poly modelling of all things I am using the latest Beta 4 trail. CUDA GL64 version a14a How do I delete isolated vertices when doing Retopo? I can select them all but when I hit delete nothing happens. Note : I created the vertices using the Points/Faces tool. Sometimes when I try to paint on an imported mesh, nothing happens why is this? Only in both DX versions (not openGL) I get a high pitch buzz sound whenever I move the mouse (this does not happen in any other app....weird I know) Cheers
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I'm trying to retopo a hand, manually. However, I'm having a heck of a time getting it to grab vertices I want to move. Yes, I'm using the Move vertices tool and I'm also setting the selection from Auto to Vertices. Any tips?