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Grimmy

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About Grimmy

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  1. Grimmy

    Blender Applink

    Yeah, Blender just crashes when I try to send to 3Dcoat. I think I have the latest version you linked here but it still say version 5.0.0 in Blender. Unusable at the moment for me
  2. Grimmy

    Blender Applink

    No error . My alpha is just opaque no matter what I try to do. Maybe I'm just doing something wrong. Is there a help doc anywhere for exporting alphas? I've tried hooking an exported alpha from 3dCOat using the Blender nodes and changes the type to something other than opaque but the material remains opaque.
  3. Grimmy

    Blender Applink

    Hi, how do I get the changes? Blender says the version is 5.0.0. Is that correct? If so, alpha isn't working for me. Cheers
  4. Grimmy

    Blender Applink

    I have a material already applied to a blender mesh. When I hit export to 3dCOat only the mesh comes in..no material. Am I doing something wrong?
  5. Grimmy

    Blender Applink

    Actually I hadn't set the correct render mode settings. Having done so though, the image was still wrong, but I played with the 'Color Ramp' in the roughness settings to get it to look pretty similar. All looks pretty identical now! Thanks
  6. Grimmy

    Blender Applink

    You are right. I hadnt selected anything. Many Thanks. Now I have the exchange working though my objects / materials are quite different between apps. Have I done something wrong?
  7. Grimmy

    Blender Applink

    Thanks. Okay, but now when I hit transfer nothing happens. I have 3dcoat open. Do I need to set up all the folders in APplink Settings too? If so what do I use for exchange folder and the object/texture folder? Cheers
  8. Grimmy

    Blender Applink

    Thanks but in the first part of the video it shows the 3dCoat menu appearing top left under the tool. When I enable the applink I dont see anything.. see image.. EDIT: OH wait. I just read your email properly. Press N and the link is there. I see it. Thanks!
  9. Grimmy

    Blender Applink

    Hi, I'm completely lost here. I cant even get the exchange link working. -What do I use for the exchange folder path? -Where is the update button/s? In the tutorials this seems to be in 'scene'/3dCoat but now there are justr 3dCoat settings there. -No links to documentation in Blender. Cheers
  10. Grimmy

    Can't rename or export all Textures

    Hi all, using the above method I was able to rename all my textures and then (and only then) export ALL of them using... Textures>Export>Diffuse Map>UvSet=Save All Textures Thank you all !! I do think it would be good though if textures could be renamed also in the Edit>Mesh & Texture Resolution window (Which they can, but they are just not saved)
  11. Grimmy

    Can't rename or export all Textures

    Okay great. I'll try later and report back to see if renaming them allows me to actually export them.
  12. Grimmy

    Can't rename or export all Textures

    They (materials) seem to be called 'phong1' phong2 etc while my textures themselves are called DiffuseUV.
  13. Grimmy

    Can't rename or export all Textures

    These commands don't work with multiple sub objects. I've tried the commands from both the paint rooms and the UV rooms but they have the same effct. Only 2 out of 4 textures get exported. I know this works with a single object/texture but I can't get it to work with multiple imported objects. Where can I rename the textures in the UV room?
  14. 4.1.17D Hi, I have several (4) sub objects in my scene. There are 2 problems: 1. When I try to rename any of my 4 textures maps using Edit>Mesh & Texture Resolution this doesn't actually seem to apply itself to the texture map and the old names are retained. 2. When I try to export all my textures using Textures>Export>Diffuse Map>UvSet=Save All Textures, only 2 of the 4 are actually exported. Are these bugs or am I doing something wrong. If they are bugs I'd like to know how everybody has gotten this far without noticing Surely renaming & exporting textures is quite an important part of the software? Cheers P.S Additionally, if I just export the complete object, only 2 of the 4 textures get exported.
  15. Grimmy

    Multiple UV Maps

    A major drawback of 3Dcoat for me(currently on 4.1) is that I can only export an object with a single texture map. For large objects and environments this is often not practical. Are there plans or has there been implemented multiple UV sets in any of the Betas? Thanks Simon
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