Member Elowan Posted December 15, 2014 Member Report Share Posted December 15, 2014 hello, I am a new 3DC Coat user. I want to use 3DC for sculpting and retopo in my pipeline. I also work with MODO and Substance Painter/Designer. Now, I just wonder, if there is something similar in 3DC, like I have in MODO : http://vimeo.com/92232008 (it´s just about 1:30 short) I mean that you can just use a curved line/shape to define a line and then sculpt that out... Cheers Quote Link to comment Share on other sites More sharing options...
Solution Javis Posted December 15, 2014 Solution Report Share Posted December 15, 2014 Hey Elowan! Glad to see another Modo user here. 3DC has a feature just like that (albeit easier to use than Modo's). In the Stroke Mode panel ("E" hotkey, also on the top left of the app in the Tool Bar), are numerous curve and lasso modes, as well as pressure and stamping modes too. I recommend using one of the curve modes, particularly the Open Curve. To sculpt that area after applying the curve, hit the Enter key. Unlike Modo's implementation, you don't stroke along the curve, the curve strokes for you. It's much more consistent with it's results IMHO. 1 Quote Link to comment Share on other sites More sharing options...
Member Elowan Posted December 16, 2014 Author Member Report Share Posted December 16, 2014 Hey Javis, thanks for explaining! Sounds like good news for my sculpting workflow - will have a look at it and report back. Cheers! Quote Link to comment Share on other sites More sharing options...
Javis Posted December 16, 2014 Report Share Posted December 16, 2014 Sounds good! Looking forward to hearing how it goes for you. Quote Link to comment Share on other sites More sharing options...
Member Elowan Posted December 16, 2014 Author Member Report Share Posted December 16, 2014 works great, thanks Quote Link to comment Share on other sites More sharing options...
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