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Man you really have done some awesome work. I can only hope some day I can do something as good :D

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Lovely, my favorite animal (pet? impossible). Tail needs some more fun and ears... ears of pigs have lot of fun too ha ha . :clapping:

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Very cute piggy bank,I like the expression quite a bit. Reminds me too, I need to save money now for a new computer... :rolleyes:

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You should have him printed. You could keep your change in it.

Nice idea, but I plan him for image stock animations and maybe stills.

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No time for funny things... running project have priority.

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Finally... after a long period I had some free time while christmas and sculpted this mountain sheep skull. It will be used for an private t-shirt image (I like to climb). A toon shader will be used. So no textures needed.

Sculpting time: About 3 or 4 hours.

Sculpted in voxels, the horn details in surface tools (The only reason were the terrible artefacts in voxels while using masks. Before v.3.7 all worked well.)

Best wishes

Chris

post-955-0-59266200-1326042260_thumb.jpg

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Thanx Tony, have changed it to a sheep. :)

Why there are a lot of "goat" videos and images in the internet, then? An explanation?

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It's a goat like animal. You have to visit Crete island and see how many they are. Wild goats...

http://en.wikipedia.org/wiki/Wild_goat

Aegagrus family. (aega/greek/ means goat, _ agros = field, landscape)

Except we're talking about this

http://en.wikipedia....wiki/Soay_sheep

Or better this.

http://en.wikipedia.org/wiki/Capra_(genus)

Excellent work, bravo!

I like the 3dc render too. You could use a textured shader with some bump, it's easy to make it seamless in ps and let this qubic/fade thing do the rest . On shader I mean. Gives a nice base when baked.

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Nice Job Chris, I love the study of Skulls and bones. Absolutely fascinating all that unseen structure! Great sculpt too.

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@To all: Thank you very much.
@Michalis: Thank you. Yes I could use a different shader, but it was ok for a fast shot. :)

Hi Leigh. Thank you. It's always a plasure to get positive feedback by you. :)

Yes, skulls and bones are really fascinating and the details are unbelievable, when you get the possibility to see inside. There are so much things to learn and it's a big advantage to get a better understanding of anatomy in this way.

Best wishes
Chris

PS: I have made a lot of 3D Coat content in 2010/2011. The work was needed for a triple A title for PC and next gen consoles. The game will be released in april, finally!!! So I will be able to show "some" more stuff. :)
Here are the official screenshots: http://www.risen2.com/

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+1 on the skull work and looking forward to seeing what characters / props you did for the game... I liked the alligator quite abit...

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