New Member nihilcat Posted March 15, 2015 New Member Report Share Posted March 15, 2015 Is there some way to bake my uv-mapped texture from low-poly mesh to vertex colors of the sculpted one? Quote Link to comment Share on other sites More sharing options...
Javis Posted March 18, 2015 Report Share Posted March 18, 2015 Hi! Unfortunately not at the moment. But it would make an interesting and useful addition to the toolset. Have you filed a Feature Request on Mantis yet? I would be happy to give it a +1. Quote Link to comment Share on other sites More sharing options...
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