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"export depth along y" on painted mesh


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  • Advanced Member

Aha, i found the "bake texture" function in the retopo drop-down menu produces good heightmaps, however it does not bake backfaces. I have backface culling off in view tab, but the back-faces of the high-poly mesh are not baked into any of the texturemaps.

It is for foliage; how can i make it bake backfaces?

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