New Member LLazyad Posted November 27, 2016 New Member Report Share Posted November 27, 2016 hey, so if i have an object with a lot of overlapped / mirrored uves, 3d coat either takes a loong time to open it or it crashes, is there something i need to tick off , is it trying to calculate something even if i set it to "keep the uv's " ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 30, 2016 Report Share Posted November 30, 2016 Hi ! remove ngons first if any, that could help. Quote Link to comment Share on other sites More sharing options...
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