Member awnold Posted January 4, 2009 Member Report Share Posted January 4, 2009 texture completely painted in 3dc, the photoshop connection was used... (3.0 alpha-47 (cuda)(dx). texture size viewed here is 512x512. critique welcome. Thanks!! Quote Link to comment Share on other sites More sharing options...
Advanced Member Ghostdog Posted January 5, 2009 Advanced Member Report Share Posted January 5, 2009 texture completely painted in 3dc, the photoshop connection was used... (3.0 alpha-47 (cuda)(dx). texture size viewed here is 512x512. critique welcome.Thanks!! Good looking critter, I think that looks like an efficient use of poly's. Is that without a bump map applied? Sorry wasn't sure if so. Quote Link to comment Share on other sites More sharing options...
Advanced Member Pavel (pzdm) Zoch Posted January 5, 2009 Advanced Member Report Share Posted January 5, 2009 texture completely painted in 3dc, the photoshop connection was used... (3.0 alpha-47 (cuda)(dx). texture size viewed here is 512x512. critique welcome.Thanks!! Hello looks pretty nice but it is strange a bit, I mean. Why? You are between two ideas. Your character has not a lizard hands and foots - they come from monkey for me. It would be better if you hold your idea with "lizard shapes"... P PS: I have two lizards as a pets :-) something for inspiration :-) Quote Link to comment Share on other sites More sharing options...
Member awnold Posted January 5, 2009 Author Member Report Share Posted January 5, 2009 I see what you mean about the strange look, but hey its what comes from my mind.. =) yup no bump, gona tackle the normal map next it looks like.. Thanks! Quote Link to comment Share on other sites More sharing options...
Member awnold Posted January 7, 2009 Author Member Report Share Posted January 7, 2009 welp did about all the normal map im gona do, 512 for texture and normal. guess il tackle voxels next.. Quote Link to comment Share on other sites More sharing options...
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