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Secret to importing "solid" geometry?


Turner
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I'm frustrated as I can't seem to figure out what format / settings to use to import an object so that it has "good" geometry - everything seems to have faces missing, weird angles, normals reversed, etc.

My main modeling programs are FormZ and Sketchup...

I know it's a broad question but I've been trying to figure it out for a few hours without success!

Any help appreciated!

thanks,

Andrew

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If I remember correctly Sketchup uses booleans and ngons to make it's models which can have unexpected results when importing them into other programs.

Use any app which can handle booleans and ngons and then triangulate the ngons to get a geometry that would work with other programs.

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