Member glmr Posted December 30, 2016 Member Report Share Posted December 30, 2016 Hello. Does anyonu have an idea how to sculpt water splashes and drops? I've seen some tutorials for ZBrush, but didn't found for 3D Coat. Is it possible in a while? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 30, 2016 Report Share Posted December 30, 2016 Hope this help Quote Link to comment Share on other sites More sharing options...
Member glmr Posted January 2, 2017 Author Member Report Share Posted January 2, 2017 it is more for Zbrush and other software. So, is it only way to set particles manually and deform ones in 3d Coat? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 2, 2017 Report Share Posted January 2, 2017 Which other workflow are you thinking about ? Your model is for previz, games or another task ? Quote Link to comment Share on other sites More sharing options...
Member glmr Posted January 2, 2017 Author Member Report Share Posted January 2, 2017 I think to create some splashes for 3d printing and some for rendering with bottles Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 2, 2017 Report Share Posted January 2, 2017 3DCoat is a sculpture program, for a more specific simulation you would have to use a software specialized in simulations of fluids. And then export/import the object -obj- to sculpt refining the details. Quote Link to comment Share on other sites More sharing options...
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