Member tekgecko Posted February 16, 2017 Member Share Posted February 16, 2017 As far as I know, the best workflow is to block out forms in Voxel mode and then switch to surface, is this correct? What happens if you have done some serious detailing then need to go back and make a major change to your forms by going back into Voxel mode? Will you lose all your detail? Also I know 3D Coat doesnt use multi-res like Zbrush so what is the best way to gradually add detail? Can you sculpt on layers? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 16, 2017 Contributor Share Posted February 16, 2017 If you wish to return to voxels, provide a number much higher than the default (at the prompt). If it is not enough, undo and boost the number even higher. Also, it will help to Decimate (Geometry menu) and use the Clean Clay tool to reduce the poly-count where possible. Use the W key to examin detail areas before and after (and don't forget Undo). Quote Link to comment Share on other sites More sharing options...
Member tekgecko Posted February 17, 2017 Author Member Share Posted February 17, 2017 Ahh okay great so you can go back and forth whilst retaining detail good to know thank you! As for adding the large details then progressing to skin pores etc. what is the workflow for this? Are there any decent tutorials you can recommend? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 17, 2017 Contributor Share Posted February 17, 2017 Planning ahead is always good, augmented with experience. Some operations like booleans and smoothing are much easier in voxels and the variety of tools in Surface mode makes it a nice finisher. The workflow is the logical progression of tasks that you can only master with the doing of it. Quote Link to comment Share on other sites More sharing options...
Member tekgecko Posted February 17, 2017 Author Member Share Posted February 17, 2017 Fantastic thank you. I have just come to 3D Coat from Zbrush so things are a little different but I must say I am loving it so far. Quote Link to comment Share on other sites More sharing options...
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