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Tony Nemo

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Tony Nemo last won the day on September 30 2018

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About Tony Nemo

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    Expert
  • Birthday 10/25/1936

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    http://GalleriaRusticana.com
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    Kanakanui

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    Humboldt County, California

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  1. As a non-gamer, I like that AMD is CUDA enabled as I use a GPU renderer (Octane). I thought I was a captive Nvidea customer.
  2. The only workaround I could think of was restoring the materials in Paint. (Pretty fiddly)
  3. If the images are what you want, they should all be booleaned together in one volume. An easy job with right click>Merge Visible. In Retopo, make seams to separate for painting.
  4. Tony Nemo

    A few newbie qs - Sculpt > Retopo

    Try one of the 3 tools that show the mesh in Sculpt. I think the mesh only conforms when these tools are used.
  5. Tony Nemo

    A few newbie qs - Sculpt > Retopo

    In Sculpt, Geometry menu for getting your Retopo mesh. Your retopo mesh is visible in the Sculpt room when using Move, Pose and Transform tools. Make sure your Retopo mesh conforms to your Scu;pt model.
  6. Tony Nemo

    Scary M's Sketch book

    The maestro comes and goes.
  7. Tony Nemo

    Brush Delay - Pen Display

    I have always used a yiynova tablet and it works fine with 3D-Coat. Mine was the first on the market but I have always used it with Win 7 so maybe haven't encountered driver issues.
  8. Tony Nemo

    Make hard edge

    Add resolution to the volume. Voxels need more resource compared to Surface mode.
  9. Tony Nemo

    3DCoat 4.8 BETA testing thread

    I switched to the SL version and it turned out perfectly but I did cleanup the geometry somewhat. Thanks for the encouragement!
  10. Tony Nemo

    3DCoat 4.8 BETA testing thread

    Wells.3b I used a metal Smart Material. I see some UV issues.
  11. Tony Nemo

    3DCoat 4.8 BETA testing thread

    Here's a new one on me, a .3B file exported as OBJ got changed: Any ideas besides creating it in a polygon modeler?
  12. Tony Nemo

    Texture Problems

    In Sculpt, the Geometry tab has a "Decimation" command that can do a very quick and efficient reduction using as much as 80% reduction.
  13. Tony Nemo

    Texture Problems

    Post a picture of the UV map (in the UV tab) and maybe one showing the mesh on your painted model.
  14. Tony Nemo

    Stamp tool behaviour

    There are tools that continue the stroke past the mesh (Snake Clay, etc) but the stamp tool needs something to 'stamp' on.
  15. Tony Nemo

    [Solved] Clone tool problems in Retopo

    This issue is gone from version .28
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