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Here is a Vue render where I used DAZ3D characters and the same process as above to give the Vue render a NPR look.

Influenced by the art and story telling of legendary cartoonist Will Eisner.

Growing up in the 1950s & 60s, the three things that mattered most to me was comic books, NHL hockey and hot rods/custom cars...

 

http://kenmo.zenfolio.com/img/s/v-3/p2660953796-5.jpg[/img]

 

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Just now, kenmo said:

Here is a Vue render where I used DAZ3D characters and the same process as above to give the Vue render a NPR look.

Influenced by the art and story telling of legendary cartoonist Will Eisner.

Growing up in the 1950s & 60s, the three things that mattered most to me was comic books, NHL hockey and hot rods/custom cars...

 

 

p2660953796-5.jpg

Edited by kenmo
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Evening Flight Over the City
The owner takes his skycar for an evening cruise over the city skyline.

Modeled in Groboto3D and 3DCoat 4.8. Also textured in 3DCoat. Rendered in Poser Pro 11 using comic book option.

Postwork done in Photoshop 2018, Topaz Studio Impression, Filter Forge 7.0 and ArtRage 5 to give it a comic book illustrative look.

http://kenmo.fineartamerica.com/
http://kenmo.zenfolio.com/

 

 

p2752942692-5.jpg

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p2764981341-5.jpg

 

Another comic book type illustration...

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Hot rod inspired by a Salt Flats land speed racer.... Modeled in Hexagon 3D & Silo3D except for the rims. I modeled those in Moi3D. Texturing and rendering in 3D Coat...

Patina - rat rod version...

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Showroom hot rod version...

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Some Photoshop postwork...

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Another spaceship modeled in Hexagon3D & 3DCoat.... Also rendered in 3DC...

 

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A bit of Photoshop chicanery added to a 3DC render.... the distant crane I modeled last year in Moi3D...

 

p2796349545-5.jpg

Edited by kenmo
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An steampunk airship. Modeled in Moi3D and some Hexagon3D with further detailing, texturing and rendering in 3DCoat 4.8...

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Edited by kenmo
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Using one of my base 3DCoat renders and a touch of Photoshop chicanery....

p2798045684-5.jpg

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p2801252953-5.jpg

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Red Planet

I modeled the airship in MOI3D & Hexagon3D. Texturing was done in 3DCoat as well as a basic 3D render.

Flying dinos and beast of burden where posed and rendered in DAZ Studio.

The rest (background, man with staff, trees, castle, sky, rocks, were painted in ArtRage & compositing in Photoshop.

p2829021761-5.jpg

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