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Texture Export Issue

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Hi! I am making a texture for a gun and encountered this problem. The texture in 3d-coat texture editor looks nowhere same as the exported one. This is from 3d-coat texture editor:cSeG0sF.png.6a7ec39045c9aaa6e0f2435fd1086354.png

 

And this is what is being exported:

9V1NnAq.png.5268c303ee0f752be725778ae0237c4d.png

 

First of all the look is really different. And more importantly the exported texture has random stuff around the edges of texture. It looks like it just filled the free space of texture for some reason. Any way I can fix those problems and get the look I see in texture editor? Thanks in advance!

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This is done on purpose, it helps prevent seams on your final model. If you really want to get rid of it there's a checkbox called Create Padding in the Texture Baking Tool.

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