Member photosw Posted November 11, 2017 Member Report Share Posted November 11, 2017 I am beating my head against the wall. I tried Zbrush for 3 weeks now. This is all new to me. I picked up on it fairly quickly for being a noob. No matter what I did, I could never get the color to stay with the obj or fbx. My goal is to be able to have the paint stick between programs. Today, I was told 3dCoat would be my best bet and was tickled when I found out how similar it was to Photoshop. Well, its not been the best to me thus far. However, I imported the 3d model from Zbrush and out of nowhere, the materials and color just appeared on it after me not touching the computer. Now, I am trying to export it to the program I need to rig it in. The paint and materials will not go with it. I have tried FBX and OBJ. If I export maps, they are blank. This is starting to seem like a twisted nightmare. I can see the model there in 3dcoat and cannot get it to go into any other program and not look like non-colored clay. What is the process to get the maps out or just have the color to stay with the file? I was told that you could paint directly on the model. This one, I didn't even have to paint on. The information was there. However, when importing anywhere, all of its gone. I just don't get it. Quote Link to comment Share on other sites More sharing options...
Solution Carlosan Posted November 12, 2017 Solution Report Share Posted November 12, 2017 Hi If you exported the model from ZB and was polypainted, need to auto-UV the highpoly in Zbrush, most likely using PUV tiles. Then do Tool->Texture you can select "From Polypaint". This will make a texture that can be assigned to the highpoly in any other program. You will have a high poly and low poly mesh already. Watch this video to get the polypaint baked in Xnormal. It's quick and easy; can't be simpler than following a video. Quote Link to comment Share on other sites More sharing options...
Member photosw Posted November 13, 2017 Author Member Report Share Posted November 13, 2017 I have had it export with paint already on the model. However, I will do that for now. Maybe the other programs will recognize the new UV? Thanks again! Quote Link to comment Share on other sites More sharing options...
Member photosw Posted November 13, 2017 Author Member Report Share Posted November 13, 2017 I just did the UV Map and texture like you said and it worked. It imported to the next program with color. Thank you so much. 1 Quote Link to comment Share on other sites More sharing options...
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