Member kwhali Posted December 10, 2017 Member Report Share Posted December 10, 2017 Is there a way to copy part of your retopo or import other mesh data to another layer and affect another with a live boolean/replace effect? Similar to how this Modo feature is shown: *should start at 21:38 showing off the feature until 21:47. I've requested something similar for sculpt room(but more of being able to use a reference mesh to snap to like retopo offers), now I'm having some trouble finding some sculpt room like features in retopo.. The sculpt mesh is 10 million triangles, and retopo 1 million. It came out mostly well, but had some errors I will fix. Draft quality(Fastest) took about 8-10 hours to process(Intel i5-6500 3.2GHz quad core, Nvidia GTX 1070, 32GB RAM, SSD), seemed mostly only able to use a single thread Appreciate any tips on how to speed that up but get density of that size(which unfortunately quite a few other operations have trouble performing on, edge must avoid accidental doble click with select, which can take >20 mins to perform.. brush select work fine though). Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 10, 2017 Report Share Posted December 10, 2017 There is a ticket open about this request. 0001446: To add more primitives or surface objects using non destructive workflow Please feel free to add a +1 Thx Quote Link to comment Share on other sites More sharing options...
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