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Unreal workflow?


Turner
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Hey all,

Really trying to understand what I need to do in 3DC to prepare a model to import into Unreal Engine...

I realize I need a separate UV channel for a lightmap (and, honestly, don't know much about UVs, and am still new to 3DC) but I'm having a hard time finding any guidance or tutorials about this procedure...

Any recommendations?

Thanks

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