Member dbrinda Posted March 8, 2019 Member Report Share Posted March 8, 2019 Has anyone run into this seam issue when exporting to Unity? It looks great in 3DCoat, but Unity shows these nasty seams. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 8, 2019 Report Share Posted March 8, 2019 Hello Just select "Unity" as Normalmap Software Preset when merging to paint room, and the normal map Green channel will automatically be flipped on export. Hope it help 1 Quote Link to comment Share on other sites More sharing options...
Member dbrinda Posted March 9, 2019 Author Member Report Share Posted March 9, 2019 Yep...not sure how that one got flipped when all the others are good..but all good now. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
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